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kspnerd122

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Everything posted by kspnerd122

  1. as in i cannot uninstall them but if i dont use them would it be fine if i cannot participate can you please do my mun and minmus idea i ca give you the craft files for the ones i made
  2. career mode sucks currently as it forces players to do things they don't want to do eg who would actually put a sattelite on some crazy inclined, retrograde orbit and you have to pay for the satelite, if you are going to have that type of mission make it pay for the satelite and rocket to launch it as when i do these i make ZERO money
  3. how about i build a smaller station in minmus orbit and have a shuttle that can go there from the WSS refuel and come back i already have a working ssto design also i will add more docking ports (refuel means refuel off of the MSS(Minmus Space Station) which has a lander to go down to the surface and get ore) also I have moved a 5 module space station as part of the stock space race also im using mods so can i send you guys the craft files and you launch it(rocket included) or can i have the mods if i don't use them at all my modlist is below KW Rocketry Research Bodies Kerbal Reusability Expansion do you want me to add a new docking module? so we have more docking ports but my main goal is the MSS to be set up and also have one around the Mun then have shuttles for both note there will be a SSTO docking section added
  4. save space for me I am launching a awesome new module to it soon also can I move it to Minmus if no that's fine but minmus is cool, also I plan on adding a refueling dock
  5. my fastest plane was the superquick122 max speed 5000 MS I used extreme amounts of vector engines but the kerbals were entirely safe during this made a hover rover capable of 1000 ms
  6. Stock Parts Only, No DLC or modded parts on any vessel in the save file also science farming is allowed however this means you may not start at tier 6 you start at tier 4 instead to just barely allow science farming of Mun/ Minmus
  7. Ill do you one better and make 5 bases each with 15 kerbals each you are no match for the player who defeated Kommunism
  8. What planet should it be orbiting(should be easy enough to reach for anyone) Mun Minmus Eve Gilly Duna Ike Moho Dres Jool Laythe Vall Tylo Bop Pol Eeloo comment what you think below, 1 week after the first vote I will launch the first module. All must be done legitimately and all maneuvers must be recorded
  9. Texture mods are fine But none that affect gameplay EVE is fine as well also I hope this goes well! also this is fine for new players as people from last run would have an insane science advantage tech tree tier 6 will be used by new members
  10. please update to 1.8 i had to uninstall to update the game so half my saves are unusable
  11. do it in 1.8 and make it stock because i cannot get mods as they crash my game
  12. i used ion engines to accelarate ship the entire way to duna then use atmosphere to slow down
  13. you should get both ksp 1 is better for new players and i treat ksp 2 as a extremely modded version of the game and if you want ksp 2 now install these mods USI colonization, USI life support, Ksp Interstellar, any number of interstellar planet packs, Kopernicus, Near future Propulsion, Orion Drives
  14. i feel that the lm rule is dumb as it does not even have enough space
  15. if you are OK with cheats teleport jeb to kerbin orbit and deorbit using eva fuel
  16. thanks for this challenge can you guys join the reboot
  17. but come on some contracts are just repetitive and waste your time e.g launch a satellite with xyz on it in x orbit at x inclination I think that tourism contracts should pay more and part testing contracts should be removed also tourism should be rarer than it is now currently some of the progression contracts actually restrict progress as you will not get a contract to do x if you have already done it so it forces you to e.g dock around the mun before orbiting minmus the progression contracts should be reworked to allow 2 options so you have to do both but it does not make you do one before the other.
  18. I just used high energy trajectories to get to duna really fast congrats @Raptus for finishing I knew we would beat the koviet union hey can you check out the continuation when this ends @Raptus
  19. im done too my ksc time is year 1 day 200
  20. hi all i did a science mission to duna however forgot to take pics I also did an eve mission during the same session The next time I post there will be a Base on Ike
  21. I dont use mods however in sandbox mode I would go to jool instead
  22. maybe you should turn the graphics down it keeps my gameplay fast even if i have 10 mods
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