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alverro

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Everything posted by alverro

  1. Going to be using these flags a lot, thanks for making these.
  2. Nicely done, I'd love to see this idea expanded.
  3. you gotta buy me dinner first bro All jokes aside, they’re from Making Alternate History. They’re some really nice legs too.
  4. Yes, but the current starship variant doesn't exactly work. I believe most of the Falcon parts still work though.
  5. Why not? I think it would greatly improve how IVA's look. Especially for folks like me who use RPM, and spend a bit more time in them.
  6. Would be cool to see IVA support implemented at some point.
  7. Been fiddling with the shadow settings, still can’t seem to get it to work nicely. If anyone has found values that work well at all distances, I’d appreciate it greatly if they could let me know.
  8. Getting weird issues with shadows, even with shadow cascades set to max, and fiddling with scatterer’s shadow settings, they’re still really low quality. Any tips?
  9. Armed forces have been dispatched to your location to enforce the deletion of this. (good job though)
  10. Have you guys ever considered breaking up BDB into different parts, kinda like Tantares? I think it would help a lot to have the probes in one and LV’s in another.
  11. My config definetely doesn't do that on my end. Came here to ask about the shadow draw distance he shows there. I've been playing in 1.8.1 up until yesterday, and I can't help but notice that scatterer's newest version changed for the worse. The antialiasing performance setting makes the game practically unplayable, making it all blurry. Another issue is the shadow draw distance being much shorter than it was before. With all that said, I'm using version 0.0723 of scatterer, and managed to not have that blurring issue. The main issue as of right now is that shadow draw distance. Is there any way to increase it? P.s, I think Darknote's video shows an issue similar to mine, except his is way darker. My shadows just go all blurry if I zoom out a little bit.
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