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Clamp-o-Tron

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Everything posted by Clamp-o-Tron

  1. @PART[*]:HAS[@RESOURCE[ElectricCharge],@MODULE[ModuleCommand]]:FINAL { @RESOURCE[ElectricCharge] { @amount *= 1000 @maxAmount *= 1000 } } You've just got to add the '@' when checking subnodes of a part. I also added 'maxAmount' to avoid any potential weirdness with the part having more EC by default than it technically hold.
  2. So this mod, in its base state, simply makes life for planet pack authors much easier and standardizes the resources placed. It comes with OPM and Extrasolar support out of the box, and if you have anything you’d like to add it’s very simple to do, as per this: https://github.com/JadeOfMaar/RationalResources/wiki/Templates Why you would use it if it wasn’t required; there is a folder called RationalResoucesParts that revamps ISRU chains, adds more resource intakes, configures drills to pick up all added resources. and adds a few exotic propulsion options involving the revamped resource system, for example a hybrid (throttleable, stop-and-startable) SRB and an ion engine running on water, which is a real-life concept.
  3. Not specifically, if I see it I’ll configure the engine to be hypergolic. Probably manually as it is now, there is too much that could go wrong auto-configuring engines and it’s not too bad to do myself.
  4. Nope, any version of KSP with a semi-modern version of Module Manager should work fine.
  5. I thought that Clooney was amazing in that, as Clooney always is. I liked basically all of the plot on Earth, maybe because I’m a sucker for “man, all alone and slowly going insane” plots. I wish we learned exactly what the event was though. As for science (spoilers of course) +1 for set design. I get the feeling they had some serious space nerds on that team who basically did what they could. For instance: +1 for spacecraft design. The front parts of the ship where the viewer would be looking make no sense as usual, but the back parts are top-tier. If you can see, some parts are labeled as hydrazine tanks, xenon tanks, and ion engines, and even a Dreamchaser reentry vehicle. Very good. The front part doesn’t make sense, mostly the unnecessary debris shielding that doesn’t even cover the habitats and is made of glass or something like it for whatever reason. +1 for mentioning gravity assists. -1 for space debris fields. -1 for not respecting Newton. -1 for discovering a new Earth-sized moon of Jupiter with a plainclothes climate in the 21st century. -1 for a plainclothes climate on a Jovian moon. -1 for making the moon look like Norway, foliage and all. (How did it get there? No one knows!) -1 for reentering with a Dreamchaser from a Jupiter-Earth trajectory. -1 for saying that the above spaceship takes place 25 years in the future. -1 for the spacecraft crew not detecting the presumably nuclear event that happened on Earth. -1 for nobody alerting the crew.
  6. Everything you add or adds a failure mode of it’s own. It’s just a question of whether that risk is lesser, or can be managed better.
  7. The SpaceX stream has 403,000 views on YouTube since it was put up 20 minutes ago. I'm sure that breaks some kind of record.
  8. Looking frame-by-frame, there looks to be a tiny bit of debris fly that flies off at T+6:21. Not sure if it is a rogue cloud of GOX, but its release from around the failed Raptor seems to coincide with the failed ignition.
  9. Imagine putting 30-something of those on a booster and expecting it to work with current reliability levels.
  10. I think that's all there is, but it would be cool to make one up. Nert's Station Parts have similar posters in a few of the IVA's.
  11. Looks skylab-ish. I know it's MOL, but still reminds me of that. Canonically, Bluedog is a Soviet-esque design bureau, while Tantares is made up of the various contractors that made the U.S. space program.
  12. Truck is leaving. @JcoolTheShipbuildercheck the NSF stream.
  13. They don't know that, there are just some Cameron County Deputies driving around. NVM, they just found a violator.
  14. I have been summoned here? Against my will? I shall let you continue with no disruption, but know I do not consent to being summoned. @VoidCosmos
  15. It depends on the dV required, of course, but as long as you’re just moving around in LKO it should be less than 60 seconds. If you don’t have it, KER gives a lot of information on RCS performance under the Vessel tab.
  16. You don’t want to use SuperDracos for maneuvering- they’re meant for launch aborts. MechJeb probably isn’t very good with ~5 g burns for less than 5 seconds. The intended use is the RCS thrusters on the capsule, which MechJeb will use if you haven’t staged the SuperDracos, or can be activated manually with the H key triggering forward movement.
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