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Everything posted by Clamp-o-Tron
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[Kopernicus] Interstellar Consortium
Clamp-o-Tron replied to Pkmniako's topic in KSP1 Mod Development
Hello?- 50 replies
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- consortium
- planet mods
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94(+) Final stretch!
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92(+)
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88(+)
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86(+)
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85(+)
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83(+)
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81(+)
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77(+)
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76(+)
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75(+)
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73(+)
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Is it possible to make this mod Interstellar Consortium compatible so all us planet pack nuts can play this and about 20 other packs? It should be simple, requiring only a MM line to make Earth the homeworld only if IC is not installed, and giving it the lines to define its position. Thanks for anything you can do!
- 166 replies
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Clamp-o-Tron replied to Thomas P.'s topic in KSP1 Mod Releases
Makes sense. I was simply trying to understand how exactly to create an ocean that did not fill the entire planet. -
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Clamp-o-Tron replied to Thomas P.'s topic in KSP1 Mod Releases
Hi, Kopernicus noob speaking. The wiki page for oceans is currently greyed out, and the examples give nothing to answer this question. How, exactly would I create an ocean confined to a biome? -
71(+)
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71(+)
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[Kopernicus] Interstellar Consortium
Clamp-o-Tron replied to Pkmniako's topic in KSP1 Mod Development
Hi! I love the mod! I'd like to reserve the point (1.5, -8, 2) for my Deltia system, coming not so soon! Thanks!- 50 replies
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- consortium
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41(+)
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Thanks!!
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Hello! I’m aware that the OP is no longer maintaining the thread, I’m just asking the community of users a question: Is it possible to have galactic neighbourhood and another (unsupported) star system (like the old Interstellar Adventure Revived) coexist in the same save?