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JcoolTheShipbuilder

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Everything posted by JcoolTheShipbuilder

  1. Ah yes, I have planted a flag on <rand orbit line> and asserted dominance by t-posing in a <rand liquid>. Only possible for human.
  2. Now there’s way too many! I wish to be able to make a planet glow
  3. I completely redid Oyst and its moons Oyst now has a faint-ish ring system Avon now has a completely rebuilt heightmap, its largest crater is on the trailing hemisphere, i made Avon now tidally locked to Oyst. the large crater looks like a chunk of the moon got smashed off, also, it has normal terrain, it is slightly smaller than Ike. also, it finally has mountains! yay! (lol), the previous heightmap was super smooth and fuzzy, as i literally used a paintbrush to make it lol.. i used a tangram heightmap crater for its two basins, the other basin isnt visible in the pic, and doesnt really resemble the huge crater. Paxt now has a detail map on top of its oblate heightmap i used kittopia to generate its texture without the gradient oblate heightmap, and then used the color map as a vertex color map (left the vertex height color stuff in, its just disabled), and then reenabled the oblate heightmap (and rebuilt the scaledspace mesh) to make it properly oblate. its rotation rate is once every two hours, is about the size of Duna, no atmosphere, tho it is easier to land at its equator since its spinning quite rapidly. here is another pic of Paxt
  4. How are views counted? Are they the # unique people that looked at it? Or is it like every single view, including repeats?
  5. I float in my huge plane that is effectively, a flying private island due to its sheer chonkiness
  6. Ok when I get back, I will redo Avon, it will keep its impact basin (tho it will be smaller), however, there will be much more detailed areas like mountain on the far side, and will have several large craters. Also, should Oyst have a faint brown ring That goes from Avon to halfway to Paxt? I’m thinking it might be a good idea, but then I don’t want an excessive amount of rings. (Yes, rings will be around 3rd planet)
  7. Is it feasible to build 35,000 ton colony ships with this mod?
  8. I updated Xaxt's heightmap, and use VoroniCrater pqs mod a bit, and layered it a few times, to create a new cratered look!" Xaxt is the inner moon orbiting Collait in the Estrela Dobre system, it is 45km in radius, with a surface gravity of 0.05g, it is about the size of Pol, but with higher gravity, mostly that it has an unusually large iron core. Despite its higher than pol's gravity, its SOI is very tiny, at only 66km in radius from the center.. It does have some pretty good views of the local system! i also changed the coloring so it looks better. A pic from the surface of Xaxt Due to how close Xaxt is to Correlae, it does present some nice views when the two moons are at their closest points to each other
  9. I created Termania, the second circumbinary moon around Collait&Culair, it orbits a bit furtther, and despite Petrichor's lore saying that its water migrated to Termania, most of it actually missed. Termania is slightly smaller than Kerbin at 550km radius, has 0.95g, BUT unlike Petrichor, it has a surface pressure of 1.4atm, and has a thick atmosphere. Termania's red oceans are caused by large amounts of iron oxide in its water. Lorewise, its oceans were blue-green due to dissolved iron, until oxygen producing microorganisms evolved and started producing oxygen that reacted with the iron, turning it red. The life is only unicellular, living majority in the oceans, but there is life on land, mostly in the low lying areas, giving it a pinker hue. there is no surface life at 6000m or above. The surface temperature is a temperate 282K, mostly due to greenhouse effect keeping most of the heat. the atmo color is blue-green Termania has many large canyons to fly around in, this is in the longest canyon, it stretches at least 200km Pic of the side with less oceans, it has the canyon near the top in the pic. The life staying in the low lying areas is noticable. flight is easier on this world than on Kerbin and here is a zoomed in pic from one of Termania's oceans, with Petrichor at its closest point. and this is a pic of the binary gas giants and the two circumbinary moons' orbits
  10. based on how fast i am getting things done... i think i can have a chance at releasing this mod, by around August 5-7th
  11. now that Petrichor is about complete, I’m going to create Termania, a slightly smaller than Kerbin circumbinary moon, which will have red oceans from very recently evolved oxygen producing microorganisms creating oxygen that reacts with the iron in the oceans, creating red iron oxide there will be little bit of life scattered on land, but most will be on shorelines
  12. Is it normal to start thinking of names of the next system while creating a moon’s lore (and I haven’t done the next two planets and four moons of various sizes lol)? im thinking that it’s normal… however it’s unlikely the other system will get to release before I’m going to college.
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