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KSP2 Release Notes
Everything posted by JcoolTheShipbuilder
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lol! Also I had quite the issue with the game freezing up and dying every ingame minute. I assumed it was because of my laptop at first, and then I got KSPCommunityFixes and disabled the manuver node planner, which fixed every issue with the game freezing and dying. I am pretty sure the game really did not like Temporalis being a trojan object or something with high inclinations of wormholes. I decided on adding the Excelsior system as its lore is... very connected with the Estrela Dobre system. The system itself will have four planets (a big gap at the inner edge of its habitable zone where a planet once was... hmmm... where could it possibly be...).
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Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
(ohno my strategy didnt work!) Granted, and now every single cubic nanometer of space in ksp is filled with at least 20 trillion planets I wish for it to be less dense -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, now we are all in a single spot I wish nobody made planet packs -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but it too, explodes in an infinite explosion I wish for an entirely inert cup of water -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but they only deliver in no less than 1 million at a time and your entire area is now covered in grapefruits I wish for a jet engine -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but it detonates due to being an unknown element I wish for.... hmm.. an easy graphics modding experience! -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, there are tutorial videos on aircraft with all types of tails! from A to Z, but SPECIFICALLY WITHOUT V I wish for... hmm.. I wish the sky turns purple -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but the sandwich goes supercritical and explodes just before it would have been considered a sandwich I wish for an easy way of modding KSP while away from KSP -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
lol Granded, but the meal is sentient I wish to be able to launch 5000 part crafts without turning my game into a slideshow -
hmm.. the maximum potential gravity assist by them could be up to 140km/s
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JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but the lander is bigger than the object it is designed to land on, so the object slides on the lander instead of the other way around! I wish for.. uhm... sentient soup -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but it just starts having some deep conversations about life with you. Oh and it explodes if you try to consume it I wish for easy ksp2 modding -
Ok, I updated the mod and stuff, It shouldnt break as I fixed a syntax error in sciencedefs, added a bunch more of those (mainly magnetometer), Reduced Temporalis' inclination relative to the system to 3 degrees, made the SOI of the binary stars bigger, so its actually possible to get flung by them.
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JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but those two games has every single one of its levels flooded with at least 10km of witches I wish for a.. well I guess a.. hmm.. ah! I wish for an SSTO that can get to orbit around any body! -
Srobie Planet Pack (WIP) (OLD THREAD!!!!)
JcoolTheShipbuilder replied to TheEveGuy's topic in KSP1 Mod Releases
you may want to have an "_" instead of spaces in the names, and use spaces in "displayName =" it saves you from some glitches -
hm.. sure! I\let me know if it works fine or breaks. I dont know what incorrect syntax in a sciencedef does, in case I accidentally did an incorrect syntax there
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Ok I updated the mod! -Temporalis orbital inclination relative to Collait-Culair (which is defined to be the plane of the system) to about 3 degrees from the original 7. -Added a few sciencedefs -Increased the SOI of the contact binary stars to appropriate levels I did make this edit without using KSP, so I am unsure if a config error in the sciencedefs will break the mod.
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JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but it decays into 113513 and explodes, destroying the planet I wish for ksp2 to be optimized on release -
Srobie Planet Pack (WIP) (OLD THREAD!!!!)
JcoolTheShipbuilder replied to TheEveGuy's topic in KSP1 Mod Releases
Ah ok, that takes a bit of trial and error to get it the way you want -
Srobie Planet Pack (WIP) (OLD THREAD!!!!)
JcoolTheShipbuilder replied to TheEveGuy's topic in KSP1 Mod Releases
hiding under the surface of the water as in... like.. most of it being water? -
Srobie Planet Pack (WIP) (OLD THREAD!!!!)
JcoolTheShipbuilder replied to TheEveGuy's topic in KSP1 Mod Releases
Hm.. There is a little bit of seams on the sides, you can fix it by going into layer, transform, and offset by width/2, and then doing some.. stuff.. I did put it on a sphere in blender and the ice caps dont look too large The big continet is quite large But it is up to you of course, the general things about this planet is quite interesting! -
Make a wish... and have it horribly corrupted!
JcoolTheShipbuilder replied to vexx32's topic in Forum Games!
Granted, but it is in its gaseous state and floats away while doing nothing else whatsoever I wish for inert antimatter -
hmm I do kinda agree, as I looked in the ksp wiki and Eve's orbital inclination is 2.1 degrees relative to Kerbin's, which is 0 degrees... yea 3-4 degrees is good I think Although I am in college (and dont have access to my PC which is my only device that has ksp), I think I could just download the mod, tweak the inclination, add some sciencedefs, and upload that
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Should I reduce the inclination difference between Temporalis and the rest of the system from 7 degrees to about 2 in the next update? as with some career playthroughs I have had a few weeks ago, I have noticed it is pretty... frustrating to get to Collait and Culair due to the inclination, and despite it being a trojan world, there is about one transfer window a year. ALTHOUGH the binary gas giants are a perfect oppourtunity for some crazy gravity assists and might easily result in being yeeted to any other planet in the with little to no transfer window needed... Tho it is quite.. difficult to get it all lined up n stuff.. maybe I should make the system more fun by having Temporalis orbit 2 degrees off the system plane instead.
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