Aussie Toad Stool
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looks good, are you gonna take inspiration from. Would be nice to nice a Vulcan as it currently is designed
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Is there a possibility of getting a 2.7x scale config? 2.5 works well but BDB is more towards 2.7x
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[1.9.x, 1.10.x, 1.11.x] Persistent Rotation Upgraded
Aussie Toad Stool replied to linuxgurugamer's topic in KSP1 Mod Releases
Is it possible to stop the craft snapping to retrograde and pro-grade orbital points whilst using target mode on the navball? When time-warping, the craft snaps from target retrograde to orbital retrograde, then returns after time warp causing crafts to get krakened. Will provide ksp.log if needed -
[1.12.x][WIP] K-38 Crew Return Vehicle
Aussie Toad Stool replied to Smallant55's topic in KSP1 Mod Development
I think the worn textures take it from stock-alike to realism in my mind by how it looks. Having it closer to the above might make it fit in better with BDB, KNES, Tantares etc. But if it is a texture switch option that would still be cool.- 27 replies
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- spaceplane parts
- spaceplane
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Nice, would you consider parts to form the launch structures for the KAXA's H series of rockets? This mod just makes each launch more ... mwuah
- 2,161 replies
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- launch pad
- soyuz
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Kerbin Side Remastered [1.0.1] [1.7.3]
Aussie Toad Stool replied to Eskandare's topic in KSP1 Mod Releases
I meant the specific part, not the mod. -
For effective troubleshooting, can you provide a ksp.log file? This enables the mod developer to check for errors.
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Kerbin Side Remastered [1.0.1] [1.7.3]
Aussie Toad Stool replied to Eskandare's topic in KSP1 Mod Releases
@EskandareHate to pester, but any updates on this? Would be great for Equatorial launches not at the KSC -
@ZoeilleHow goes progress? Currently creating a kerbal version of the Guiana space centre. Would you think about doing the railway tracks as statics like OSS?
- 145 replies