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mariagorl

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Everything posted by mariagorl

  1. Never gotten this one before! Any help would be greatly appreciated, as I've never dealt with this. "Kopernicus not able to load the custom planetary system due to an exception in the loading process. Loading your saved game is NOT recommended, because the missing planets could corrupt it and delete your progress. My quick cropping job wasn't great in hindsight! Kopernicus Log: https://drive.google.com/file/d/1kytzl89cFMEBgFZXK6wCL-DV4GkOBkY6/view?usp=sharing ModuleManager.ConfigCache: https://drive.google.com/file/d/1rYcqDkB1YI8WJnjlVeIAJ5T7nXXa20mM/view?usp=sharing KSP.log: https://drive.google.com/file/d/1bKbAB9RcsC8rhkXRb_OuBTp7VZQCSo-f/view?usp=sharing
  2. Never gotten this one before! Any help would be greatly appreciated, as I've never dealt with this. "Kopernicus not able to load the custom planetary system due to an exception in the loading process. Loading your saved game is NOT recommended, because the missing planets could corrupt it and delete your progress. My quick cropping job wasn't great in hindsight! Kopernicus Log: https://drive.google.com/file/d/1kytzl89cFMEBgFZXK6wCL-DV4GkOBkY6/view?usp=sharing ModuleManager.ConfigCache: https://drive.google.com/file/d/1rYcqDkB1YI8WJnjlVeIAJ5T7nXXa20mM/view?usp=sharing KSP.log: https://drive.google.com/file/d/1bKbAB9RcsC8rhkXRb_OuBTp7VZQCSo-f/view?usp=sharing
  3. Fatal error time! Sorry in advance for the trouble. Never had a B9 Fatal before so I'm not super familiar with the log. "Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype LH2 ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'LH2' exists" Shortened for brevity's sake, but I can paste the entire length of the error section for those that don't want to open the full log. Log: https://drive.google.com/file/d/1bKbAB9RcsC8rhkXRb_OuBTp7VZQCSo-f/view?usp=sharing
  4. Went ahead and did as told! Love working to fix KSP issues right as I wake up on the first day of a new year lol Gonna launch the game now and hope all goes well, but I don't doubt it'll work out! Thank you!
  5. Houston we have a (fatal) problem :p Log: https://drive.google.com/file/d/1tbwu7zml7-nVBiysE1LCmN53-5NLfd_y/view?usp=sharing I can do Dropbox too if that's preferred. Tried looking at the log myself, but couldn't find anything with my knowledge.
  6. This looks so good! I really hope this project meets all it's goals! There's been a serious lack of CNSA mods for a while
  7. On the top right next to the Watch and Star options, click Fork and let Github go through the process. After that, go to the settings of your now forked repo (next to insights), and go to Branches. Where it says "master", go to the arrows on the right side of that section, which should say "Switch to another branch" when hovered over. Click that, select the drop down menu, and select the Apollo revamp branch, and click update. Forgot to mention! After changing the main branch, you can now download the zip for use from the code section. Not sure if I made that obvious.
  8. Do you ever plan on adding these parts to Project EOC? If they are your parts that is!
  9. I've wanted a mod for the Constellation horizontal landers for so long! I love literally everything you work on, you're actually a legend!
  10. Oh, I did actually install EVE during my final attempt at troubleshooting, but launching the game again after that still leads to a crash during the final stretch. I'll still upload screenshots though, and logs. Log: https://drive.google.com/file/d/1tbwu7zml7-nVBiysE1LCmN53-5NLfd_y/view?usp=sharing Screenshot through drive since imgur links don't seem to work: https://drive.google.com/file/d/17xlGRQAiGcN_7-9ztovUEHboirX9wEm5/view?usp=sharing I think I might just be having RAM issues now, because KSP seems to constantly increase the amount of memory it uses while loading, going from 2GB to 5 out of my only 8GB of memory, 5GB of which is all that's free because of background processes, causing a Virtual Alloc crash every time. Might try installing MEMGraph and see if that helps at all. Edit: Memgraph did actually prevent Vritual Alloc crashes, but now it crashes the same way as before, reaching the final stretch and then crashing with no explanation. I'll post an updated log here. New log: https://drive.google.com/file/d/1tbwu7zml7-nVBiysE1LCmN53-5NLfd_y/view?usp=sharing Updated GameData, only changes being MemGraph and it's dependencies: https://drive.google.com/file/d/19MAS3g3LzJr3uYz1m8FUFYlsxii1VS8v/view?usp=sharing
  11. I just tried it on a fresh save with only JNSQ, it's dependencies, Kopernicus and then Kopernicus Bleeding Edge separately, all through CKAN, and it hasn't worked. Crashing at the end of loading. Log if you want it, but I haven't found anything myself. https://drive.google.com/file/d/1tbwu7zml7-nVBiysE1LCmN53-5NLfd_y/view?usp=sharing
  12. The flag decals used to show up for me on previous installs, but don't now? Anything I can do to fix it, or were they removed?
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