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OrdinaryKerman

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Everything posted by OrdinaryKerman

  1. Granted. It flies, half-orbits perfectly, and just as it's finishing reentry BOOM. I wish I can bring myself to actually study for my physics exam next week
  2. First kerbed mission in my on-and-off JNSQ career. I only got the idea to write down the mission plot around Orbit 2, so launch is mostly photos MISSION NOTES Hermes 1 "Sunrise Land" Written by: Khepard, Jebediah Launch Site: Tundra Beach Test Range, Launch Complex 05 Date and Time of Launch: Januar 2, 1971, 01:55 UTC Final Orbital Parameters: 92.3 x 449.3 km (everything else is still locked because Lv. 1 Tracking Station) (Launch) 3.5 Gs, that was fun! Sorry if I didn't write anything during launch. (images are spoilered because I accidentally set KSP to upsample screenshots, which doesn't work with TUFX so that was a waste) (Orbit 1) <CAPCOM> Capsule is in orbital configuration. Jeb, we're enabling the RCS system. Take it for a spin. <Sunrise> Will do, Ground. I always knew it was round, but never really thought I'd get to see it from so high up. <Sunrise> It's... beautiful. Wait a sec, lemme take some photos... <CAPCOM> Please do. I can see my house from up here! At least I think that's my neighborhood... Everything looks so different at night. And from 400 km up. I'm passing over the Krenwich Sea. <Sunrise> goodnight KSC, goodnight all. ssehicsivnvnmnr v snnnn (unintelligible) (Orbit 2) 02:52 UTC It's midday already? Well, better get used to it I guess. 02:54 UTC Just passed over Tundra Test Range. I can't see the new launchpad through the periscope because of cloud cover unfortunately. 03:10 UTC Passed over a desert. 05:01:14 UTC > DEORBIT BURN INITIATED <CAPCOM> Jeb, Tracking tells me you're gonna land short of the primary site. You're splashing somewhere east of Musgrave Research Center <Sunrise> Copy that. 05:20 > ATMOSPHERIC ENTRY Retropack failed to detach. <CAPCOM> Jeb, your retropack is still attached. <Sunrise> Ground, you sure? I'm not reading it electrically. <CAPCOM> Nope, it's stuck. Try to pitch the capsule up to release it. <Sunrise> Copy. Wiggling capsule... now. Is it off? <CAPCOM> Nope. You'll have to go through entry with it still attached. > RADIO BLACKOUT 05:23 Plasma sheath gone, radio contact reestablished <CAPCOM> ..z..z..x.z.s.zx.xsxzzhzhzhzhzhhzzzjjjeEb? Sunrise, can you hear us? <Sunrise> Affirmative, CAPCOM. Sure is great to hear your voice, Bill. <SMRC> We see him on short-range RADAR. <KSC> Copy that, Musgrave. Coast Guard in position. Drogue chute partial deploy at 23 km <Sunrise> The drogue's deployed. Can confirm inflation underway. Retropack still attached 5:25:40 <SMRC> Sunrise, we see you on IRST. Tracking... <Sunrise> Copy that, Musgrave. Main chute partial deploy at 3 km Retropack detached <Sunrise> Drogue detached, main chute deploy. Inflating as expected. <SMRC> hey, the retropack came off! <Sunrise> Thank Kod. 5:27:36 Main chute full deploy complete at 890 m ASL I saw the drogue go past. <Sunrise> Am reading steady descent about 6 m/s. <CAPCOM> Jeb, deploy the landing bag. <Sunrise> Landing bag deployed. 5:30:10 Splashdown 16 km north of Story Musgrave Research Center <Sunrise> SPLASHDOWN! Should I cut the parachute? <CAPCOM> You are clear to cut parachute. Do not exit capsule until recovery arrives. <Sunrise> Alright Bill, but if I get back pain I'm blaming it on you. The following bits didn't actually happen because I didn't bother to make an actual recovery craft, but whatever
  3. Not sure exactly, but something to do with departure/approach procedures for airports? TUBM plays SFS when away from PC
  4. Tried using crayon (Ship 71 is still mostly pencil)
  5. So I tried sketching again After seeing the CL-1201 concept, I thought 'why not make a conventionally shaped giant plane? Shootdown of a H.XVII by a pair of P-80 Shooting Stars should be obvious What if Bell Textron made an ornithopter?
  6. This one isn't Botany Bay specifically, i think I called it Phobos or something
  7. 3340 You arrive at what looks like an empty observation deck. There is a sign that says 'You are now 16 kilometers above sea level'. The building's internal structure has been apparently non-Euclidean and seemingly doesn't follow any reasonable pattern, so being able to see the outside world in a perfectly normal floor is a relief. Every surface looks pristine, never touched by human hands or damaged by age and weather, which is exactly the case. This room is brand new in a sense, having been reconstructed by robots after an unfortunate ER-2 crashed here back in 2019. Since then nobody has visited the room. You are still unable to access any lifts so you sit here for a while. There are 2 smooth white benches facing the large segmented window, looking like frosted glass and covered in wrapping plastic ever since they were brought here. You take the plastic off the center bench and sit, taking in the view outside. You open some snacks you got back on floor 3331, and eat. You decide to take a nap on this floor, at least the view can distract you from crippling isolation.
  8. Whenever I see stuff about the space transportation system and NASA's post-Apollo plans I almost shed a tear for the past that never happened
  9. The tiles are based around equilateral triangles of 37.5 m length, resulting in a width of about 43.3 m per side. For hexagons this means an inscribed circle diameter of 75 m and a circumscribed diameter of about 86.6 m. Please note that this size was chosen for compatibility with existing OSSNTR Small Hex statics, and stock building tiles are differently sized
  10. sfsbutitsbeensodomandgommorah’d
  11. Yes, because suffocating will make you unable to drink coffee. Or call for help, for that matter. The bowl of petunias was a life of Agrajag, wasn't it? How many times was he inadvertently killed by Arthur Dent? (rabbit, flies, petunias, final demon-form, guy who had a heart attack when Arthur and Ford's time-travelling sofa materialized at Lord's, who else am I missing)
  12. No. what is that again? TUBM owns a drawing tablet
  13. umm... what is that supposed to be?
  14. random pixel-countryballs. Also: a WISP (work in slow progress) reimagining of the DY-100 space freighter from TOS The background scenery looks kinda trash right now, but I'm sure i can improve it somehow
  15. i use the rather inefficient method of: a) exporting the building mesh by glTF and importing into Blender, b) using to set up KSP shaders and colliders, then exporting as .mu and putting that in KSP with a config file. I don't remember what glTF exporter I used, and there's probably a better way to do all this, but this is how I do it
  16. First satellite in current career save Launch from pad, newly upgraded to Level 2 to prepare for future missions One of the nice things about Universal Storage is that the angled payload shrouds (1.25-1.5 Soyuz, 0.625-1.25 nosecap, 1.25-1.875, 1.5-1.875, 1.875-2.5 Gemini) have integrated solar panels that unlock before standalone OX-STAT panels, allowing for earlier fielding of solar-powered satellites
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