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LHACK4142

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Everything posted by LHACK4142

  1. I like blowing stuff up, and KSP2 should give a bit of thought to those audiences. One of KSP's main features is that you can build anything you want and have it simulated. Well, I find it very fun and interesting to build and optimize for the best warplane, to iterate and re-iterate, to find out what is good and bad with my design (especially with FAR).
  2. Inspired by a Blue Angels air show I went to, I built another F-18. It looks and flies really well. The end goal is to have a Blue Angels Delta formation, accomplished with the offset tool, that can detach angels 5 and 6 to form the Diamond Formation. I still have paint the jets and add flags for all the little yellow stuff (US NAVY on the bottoms of the wings and sides of the engines, cursive "Blue Angels" on the fuselage, etc.), which will take awhile.
  3. I want to be on the clicklist for the don't click this thread, please!

    1. AlamoVampire

      AlamoVampire

      If I remember next time I see it unlocked Ill add you into the tags. :)

      210010132022

  4. TERRIFYING HAUNTED KNIGHT FOUND AT 3AM ANCIENT CASTLE EXPLORATION!! DO NOT TRY AT HOME!!
  5. I wish I could get around circumlocutory writing styles. SO many AMAZING books are written in a way that makes them difficult for me to read. The Gallic War, Crime and Punishment, Pride and Prejudice, Charles Dickens, etc. Pretty much all old books. This writing style I have so much trouble with is not the easiest to describe, but I can give a troublesome sentence and a self-produced simplification of it: "This privilege, as he pointed out, had fallen to the lot of but few" "He pointed out that this privilege was conferred to very few people" It's so frustrating! I really wish I could just read these with ease! I guess I just have to plow through and it'll eventually get easier.
  6. Oh yeah, I've heard a bit of it. Pretty darn spooky stuff, but you usually forget (pun intended) about this kind of thing eventually.
  7. LOOKING AT AN ANCIENT CIVILISATION TRACES 3AM GONE WRONG (SPOOKY)
  8. The responses. Or, even less confusing, get rid of the 5-responses rule. I have no idea which of the several possible titles we're working on.
  9. My problem with TikTok is not the content, I actually use YT shorts sometimes and yes Hank Green is excellent. My issue is that it trashes attention spans. So does YT shorts, so I watch them in moderation. To get back on track, I'm surprised that they're giving a release date already.
  10. The end of the universe (heat death, big rip or whatever) exterminated all life and therefore all greed.
  11. I've started this project with FAR, looking pretty decent so far. No pictures yet.
  12. Geonovast became afraid. He expected the safety inspector to appear before dark. The team thought that massive boosters might counter the lack of struts on Kerbin. The mission would gradually devolve into reaction wheels, something literally revolutionary to Kerbalkind. How extraordinary that is, considering the effort required to make big ol' pitch forks and feather dusters with large torches, and wiggly tentacles playing the piano for fun. Exactly one week later, the inspector woke to find a great disturbance in the force - a PowerPoint presentation. The horror of it overcame him with great quantum superlinearecitation. A Massive vortex opened to reveal a terrifying cake-producing monster. The inspector immediately panicked and reached for his pogo-stick, deftly bouncing off the bed that he was floating on down the Nile and into the grasp of Curveball-Anders who spontaneously barfed. Rutabaga, meanwhile, emerged in the river of dreams. Snark saw Kerbiloid and thought, is that Adsii? What strange and bizarre manifestations appear when Aerodynamic Kerbal suffers from a ColdJ virus. Deddly, Vanamonde and TakeTwo ninja'd the cake as Admiral-Fluffy forlornly tried to soak a stolen dry bagel in lox. The cake-producing monster began slithering towards the first person to run a bakery in the best Dakota. Competition wasn't anything the monster felt like wasting time on. However, the mountain of cake was devoured by the kraken, leaving a steaming pile of useless debris. Boris (the monster) started a clearance war while Adsii cleaned his plate with an explosion of flavour that could've potentially rivaled the famed Tibetan chocolate croissant. Meanwhile 18watt and Starhawk were hatching a plan to take over Minmus with an icecream van. Scoops of Minmuscream were flung in every possible direction, while Vanamonde insisted on waffle-cone diplomacy complete with toppings and spoons. The outcome of the event was uncertain; the icecream was completely consumed by Gargamel and the cones became crushed from
  13. KSP has a pretty good rendezvous and docking tutorial, so I'd just do that. Maybe play it 2 or 3 times, but you don't strictly need to.
  14. This marks my 2nd dream about a KSP mod release: I was flying a private jet at night with volumetric clouds and rain, and there was a bug that caused the runway to always look wet. Of course, as it was raining, it worked fine. I do wonder whether rain would be possible with, say, really big sheets with rain textures falling from clouds...
  15. What's pushing an Orion drive spacecraft? From what I know, the only reason a nuke will blow things away is because the heat causes air to expand and push objects. But there's no air in space, so the only thing that could be propelling the spacecraft is the small amount of mass in the bomb itself and the light energy.
  16. So this might be a bit of a dumb question but here goes: What if you put vertical stabilisers on a long boom behind a flying wing? From what I've read, a big problem with flying wings is that putting vertical stabilisers on them can very much reduce or even negate the decrease in drag (not sure why), while being ineffective because they're too close to the CoM. So, what if you put them on a long boom so that the wing and stabilisers don't interfere with each other much and almost act as seperate objects?
  17. Basically what I'm saying is there's no need to separately pay for a composer. No, the music may not be composed yet, but it will be regardless of whether it gets played live or not. And the team does have a composer to transcribe it. "assuming that KSP 2 only costs as much as an orchestra to make gravely oversimplifies things"? No, there's a misunderstanding. If KSP2 costs $x without a live soundtrack, let's say it'll cost $x+$m with a live soundtrack. Therefore, to pay for the live soundtrack, you'd need to sell enough copies to nullify $m, or $m/60 copies. I'm saying that it's not out of the question to sell $m/60 copies.
  18. I think there's already music composed. You could "just" transcribe it to sheet music. (I know, I know, not the easiest thing in the world) It shouldn't be a problem integrating live music, it's the same thing with a different file. Although @shdwlrd makes a very good point about practice and rehearsal time. I'm not sure how that figures in the estimates I've found, as they may be for pieces that the orchestra members are already familiar with and therefore don't need to rehearse much.
  19. So some googling suggests that hiring an orchestra for an event costs maybe $60,000. Doubling or even tripling because this is a recording for a game that gives $180,000. If KSP2 will cost $60, you only need 3000 more people to buy the game to make up for the costs. Considering the playerbase of KSP1 is at probably least a million (as r/kerbalspaceprogram's 1.5 million members would suggest), and that KSP is IMO very well suited for good music, it seems pretty plausible that Take-Two could get more profit from having a live-performed soundtrack.
  20. Strange that it is so obsessed with the saturn IB...
  21. It is a bit strange, but it's somehow different to be in a multiplayer world in a game even if you hardly interact with the other player. In our Minecraft world, my and my friend live over 1400 blocks apart and only meet 2-3 times a session, but it's just completely different.
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