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KSP2 Release Notes
Everything posted by Spaceman.Spiff
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This actually gives me an idea. Maybe it’s a pipe dream, but what if the Navball/UI changed and modernized as you advance down the tech tree? It wouldn’t make sense for a brand new program using a Mercury-esque capsule to have a digital readout, but as you get towards an Orion or similar modern design, the displays may become more digital or informative.
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Kerbal Space Program 2 Release into Early Access Feb 24th
Spaceman.Spiff replied to Intercept Games's topic in 2022
This is a good Friday. -
looks like somebody forgot to lock the door! click
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Banned because they could be a Buran pilot
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I think it’s also tough to compare because the modding scene keeps making quantum leaps of its own. If KSP2 came out at it’s original date, everyone’s minds would have been absolutely boggled by the volumetric clouds and awesome terrain, but when you compare to things which are (or nearly are) in the original game in the form of mods, I get that it doesn’t hit the same “wow” factor. Perhaps we’ve just been too spoiled by blackrack and Gameslinx
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Spaceman.Spiff replied to Gameslinx's topic in KSP1 Mod Releases
Firstly, that’s probably a better question for the EVE thread. Secondly, I love Astronomers Visual Pack, it never fails to look phenomenal.- 3,158 replies
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KSP2 Artemis Recreation
Spaceman.Spiff replied to Ghostii_Space's topic in Prelaunch KSP2 Discussion
Seems like the joints are a bit messed up? Other than that, just glad to see actual footage from the game! -
Threads of the month: September 2022
Spaceman.Spiff replied to adsii1970's topic in Threads of the Month
Time to break out the Christmas tree! -
Not fast enough apparently. @Souptimei summon thee
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Developer Insights #15 - Writing for Kerbal Space Program
Spaceman.Spiff replied to Intercept Games's topic in Dev Diaries
That’s a blurry line for sure -
Sweet. I’ve wanted something like that for a while. Any chance these will work with SystemHeat?
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As it happens, yes. @SpaceFace545 you’re next.
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Will there be a Mammoth-1? Perhaps a slightly less powerful, less efficient, and more expensive version unlocked earlier in the tech tree. (Representing the original F-1s vs. this which looks like a more modern design with refined components, more cost effective manufacturing, etc)
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Highly based. Thank you for the great work, even during your “retirement”!
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[WIP] Nert's Dev Thread - Current: various updates
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Development
I like the WMD look of the shrouded variants. -
Those look epic. Is there any chance you’ll make a tiled version of the basic liquid fuel tank?
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Developer Insights #14 - Part Creation
Spaceman.Spiff replied to Ghostii_Space's topic in Dev Diaries
Been looking forward to this one for a long time! It’s great to see the process that you all go through to make this stuff. Maybe in the future we could see some of the texturing/materials process? -
Maybe they’ll do it on 3/14 for pi day!