Jump to content

ColdJ

Members
  • Posts

    2,441
  • Joined

  • Last visited

Everything posted by ColdJ

  1. Just an example of what you can do with NMB as a starting point. Thanks for the great mod pack.
  2. I have never ignored anyone on anything, and even though I haven't been on this forum very long and am still learning the etiquet. I believe if someone is annoying you or being straight up rude. Tell them clearly that that is how you feel. We are all adults here. If after you have made it clear they keep up the same attitude. Then say you will be ignoring them from now on and then do so. Simply ghosting someone, especially if you started the initial interaction going with them, is just proving how shallow and callous the world has become.
  3. I will no longer tag names on updates. So unless you ask to be tagged in further updates or follow this thread, you will have to search to see if I accidentally made a joke about you. Not that I would. Atleast I don't think I would. Oh well guess I will have to read all posts to be sure.
  4. https://kerbalx.com/ColdJ/Sppeed-Boat-Super-KX
  5. Very nice. I remember when I used to only make stock models, just how hard it is to get the balance right.
  6. @Klapaucius No worries, no more from now on.
  7. I built a working EMU chair for space walks and did this.
  8. Ok not strictly working under water but it relates to the Mechjeb Enabled chair, which now has a spotlight built in, haven't fully tested if the Kerbal blocks it beam a bit yet. Seeing as @Spaceman.Spiff liked the Idea of having an EMU chair for space walks, I went ahead and built it. But I did this in a brand new clone directory of KSP That is stock except for the stuff I am working on, Kerbal Konstructs so I can launch in water and just enough Mechjeb to have the chair work. I found out the hard way that there were controls I hadn't set right. So working EMU with no generators but a decent battery supply and 10 units of Monoprop. A Mechjeb AI and a work light. Added sensible level 5 port thruster packs that carry 5 units each of Monoprop. Based on the water EVA design. After a few disasters in space, remembered that just because I don't need pitch underwater doesn't mean I don't need it in space. Added a 3rd pack on the back of the chair only set to Pitch. Modified the stock satellite launcher by removing the battery and antenna, added a micro docking port then connected a reversed 1. moved up to work easy and Connected a finished chair to it. put all back in place, Adjusted the fairing so the Kerbal was comfortable, added the Kerbal. Remembered why I hate working in the VAB. (Has anyone made an easier interface as the stock VAB 1 sucks?) Forgot to put up the throttle on launch and wondered why the rocket fell down etc. Finally got it worked out. Used the Chair Mechjeb to auto ascend and once in orbit, decoulpled and tested the chair. Success, all pilot functions, the thrusters worked sensibly, the pilot could follow target and all the rest. Carefully managed to get back to the probe. eventually managed to dock, but had the Acquire force too high and dislodged Valentina from her chair.(Seriously, seat belts anyone?) Finally remembered to switch to her but she couldn't see the probe. Finally remembered the probe had the chair an the chair had thrusters and higher functions. Used the mechjeb to set it on the right path till it considered itself close enough, manually used the target reticle and thrusters to get close and not too fast. Switched to her and managed to grab and enter the chair as it passed. Big smile from Valentina until she realised it was a one way trip. But I told her it's alright, we are in a sand box and I can go back in time. @Hotel26 @Angel-125 @Tsar_bomba @Caerfinon @swjr-swis @Klapaucius @Dientus @Stone Blue @Astrion @Cavscout74 @BadOaks @JorgeCS @Weak Player @N_Danger @JadeOfMaar@Hohmannson@Stormpilot@Martian Emigrant@Kerminator K-100
  9. You are legend, a gentleman and an absolute font of knowledge. Never leave
  10. I took my unicycle for a spin. Had been a while. It really takes finesse. SAS on straight away. You basically just lean in the direction you want to go. No accelerator needed.
  11. Also I believe if you are gentle and can keep your point of view you can climb the KSC stairwells with it.
  12. Cool, I haven't got a pic to hand but I think I could upload the craft file to Kerbal X, pretty sure it is all stock. give a few. @Kerminator K-100 It has been awhile since I road this. it uses reaction whells to stay upright and you can lean steer it as I recall. If you fall over it is powerful enough to just stand itself back upright. https://kerbalx.com/ColdJ/Uni-cycle
  13. @Stone Blue Ah, well it seems you can't just pop it in a micronode. though I didn't give it Electric Charge, Don't know if that matters. So I guess back to good old mesh stacking. @Stone Blueok I have downloaded them. I do wish the TomTom didn't use an .mbm though, I can't open them to see or edit.
  14. Give me 15 minutes and I will present a quick rough to see if it works.
  15. @Stone Blue Strange your post is in triplicate. Thanks I will look. But you need not worry. The only mesh you see in the model is the first you put in. So the actual Mechjeb case doesn't show, although the green on light glow does. That is why we scale the secondary parts down, not because they will show but because the bounding box of the mesh would invisibly conflict with other things. Sadly all the links on the page no longer function. @Stone Blue But as I underatand it as long as it contains the same program as the ar202 you could take a structural part and give it the function, resize it to what you want and retexture it to how you would like it to look. Probably no lights but I think you could live that.
  16. If anybody wants their textures to look like my chair and thrusters. Chair Thrusters Ballast Ball Please rember if you convert them to dds to flip the verticaly first.
  17. Pardon me if it's a big deal, indeed. I considered your engine a rocket because it's not a turbine engine and it's rather high thrust for an ion engine...And I'm not accustomed referring to thrusters that aren't jet engines or RCS, as something other than rockets. Oooh, you are fun. Please look up Pulse Jet engine. Here this will make it easier. https://en.wikipedia.org/wiki/Pulse_jet_engine And Impeller. https://en.wikipedia.org/wiki/Impeller Rockets contain a limited set of resources inside an enclosed shell that are generally mixed and ignited and don't stop till the contents are exhausted. Jets intake, heat up and expel under pressure atmospheric gases and fluids depending on the medium they are in. As they said in RED October. "Engage the silent drive." Anyhow , no seriousness. We are all having fun learning from each other. @JadeOfMaar
  18. Each intake that is not submerged won't produce its resource, so the engine will lose out on input amounts and will starve. Such intakes must therefore always be on the belly of the ship for the best chance of staying submerged at all times. Ahh thats going to fun if you make a mistake that throws you out of the water for a sec and immediately rip off all your intakes. Or rub it against the sea floor.
  19. Ok so Here is the community resource packs intake liquid vs intake water. and saying if it is not on kerbin then it is not water is being pedantic. So the density is the same but not all factors. And why is the HSP so high? Have I got the understanding backwards? Is it puts out or absorbs? RESOURCE_DEFINITION { name = IntakeLqd //Like IntakeAtm but for oceans displayName = #LOC_CRP_IntakeLqd_DisplayName //Like IntakeAtm but for oceans density = 0.0010000000 hsp = 4183 // specific heat capacity (kJ/tonne-K as units) flowMode = ALL_VESSEL transfer = PUMP isTweakable = true isVisible = true unitCost = 0.0008 color = .5,.5,1 volume = 1 } RESOURCE_DEFINITION { name = IntakeWater displayName = Intake Water abbreviation = INWTR density = 0.001 unitCost = 0 hsp = 10 flowMode = ALL_VESSEL transfer = PUMP isTweakable = false isVisible = false RESOURCE_DRAIN_DEFINITION { isDrainable = false showDrainFX = false } }
  20. @JadeOfMaar Also if I put in underwater only, what happens if I am moving on the surface of the water?
×
×
  • Create New...