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Everything posted by funnelton
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[1.12.5] Dan's Science Overhaul (0.1.2) - 27.07.2024
funnelton replied to dandoesstuff's topic in KSP1 Mod Releases
Uh hi, i got some questions about these changes Science Lab being repurposed, to only increase transmit values and not increasing science values/Science Labs are now for transmitting the full amount of science you would get on recovery So should the experiments be on the same vessel as the science lab or does it now work as like a relay? Is that based on crewed recovery or ''automated'' recovery? Biome hopping is removed. There are biomes but surface samples or crew reports will not give you any more science. So is biome hopping removed purely because crew reports and surface samples dont do anything anymore? Or did you do something to the other biome based experiments? -
thanks!
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Hey this mod looks like something ive needed for a while, though, is there any chance to get a 2 seat version, maybe?
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[1.12.5] Supplementary Electric Engines
funnelton replied to triple cheeseburger's topic in KSP1 Mod Releases
ohhhhh theyre beautiful.... -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
funnelton replied to Gameslinx's topic in KSP1 Mod Releases
Howdy, i have a question, how does one change the terrain texture colour? I want to change Duna's for personal use.- 3,158 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
funnelton replied to wpetula's topic in KSP1 Mod Releases
Howdy, is Precursors gonna have a 2.5 rescale option in the near future? I wanna personally up the challenge I tried using a config from ''Rescale!'' to see what would happen but alas, after a couple of years the hurricane cloud layers on Echo were completely separated from each other- 466 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
funnelton replied to wpetula's topic in KSP1 Mod Releases
thanks!- 466 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
funnelton replied to wpetula's topic in KSP1 Mod Releases
Heya! i got a question, whats the altitude for a geosynchronous orbit around Frontier?- 466 replies
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[1.12.X] Neptune Camera - Basic Camera Utility [4.3][21.06.2023]
funnelton replied to Beale's topic in KSP1 Mod Releases
@Beale,is this mod gonna get updated soon? Neptune camera breaks with scatterer's new atmospheres.. -
I'm excited for all the new cool colors/paint schemes we'll be able to add to our spacecrafts!
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
funnelton replied to Poodmund's topic in KSP1 Mod Releases
Howdy, is thatmo supossed to be this... dim? i remember playing this mod and seeing thatmo a white color, not this charcoal one -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
funnelton replied to Gameslinx's topic in KSP1 Mod Releases
thanks!- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
funnelton replied to Gameslinx's topic in KSP1 Mod Releases
heya i have a question, what does this do to the breaking ground scatters? like the ones that are scannable? i cant seem to find them on duna..- 3,158 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
funnelton replied to wpetula's topic in KSP1 Mod Releases
thats understandable, thanks for answering!- 466 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
funnelton replied to wpetula's topic in KSP1 Mod Releases
Howdy, i got a question about this, will there eventually be EVE configs/EVE clouds for this? thanks!- 466 replies
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[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
funnelton replied to R-T-B's topic in KSP1 Mod Releases
alrighty, thanks! -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
funnelton replied to R-T-B's topic in KSP1 Mod Releases
howdy, where can i get the 1.12.4 ''bleeding edge'' release?