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KSP2 Release Notes
Everything posted by RevanX_LSR
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Make sure you don't use Jets! (at least from the picture you aren't)
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Note: Each ton is determined as 1 000 000 g or 1 cubic metre of water (or other things with 1 g/cm^3)
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
RevanX_LSR replied to wpetula's topic in KSP1 Mod Releases
Oh yeah. And another flaw I find many planet packs have is the size of the star. In planet packs like GPP, GEP, JNSQ, Linbol and other realistic planet packs like RSS, the star is correctly rescaled by its true size in sun radii and rescale factor. Assuming Solus is the same size as Kerbol, then the size should be radius of sun/10.6 (rescale factor) or about 65550km. Kerbol was only made as large as 261600 km because they wanted Mun eclipses to Work and the Mun was like 3x closer and 1.3x larger than in real life. You might want to change Solus' size to 25% original and geeASL by 16x (to make the mass not change)- 466 replies
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how do u think the ksp 2 hardware requirement will be?
RevanX_LSR replied to quangdinh's topic in Prelaunch KSP2 Discussion
Requires 8 GB Ram 16 GB free space Windows 10... I guess? Recommended 16GB RAM 32 GB free space Note: All are just predictions. -
Laythe Is terraformed to become Kerbin and Spacecraft carry Laythe to Kerbin's orbit. Science Fiction. Kerbin clone
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
RevanX_LSR replied to Dr. Kerbal's topic in Forum Games!
1032 Would have been 1030 but then @GuessingEveryDay decided to reduce the number by 1 (not his fault) so it's 1032- 7,545 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
RevanX_LSR replied to wpetula's topic in KSP1 Mod Releases
thanks!- 466 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
RevanX_LSR replied to wpetula's topic in KSP1 Mod Releases
Did you know if you load Beyond home in x10 scale you get the same thing? I bet its due to the height of KSC in the CFG. also, can it be a patch in the settings to change Frontier to an Oxygen World? Oh yeah and the name Maar... Jade of Maar is not going to be Happy. Great Planet Pack!!!- 466 replies
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This planet pack is really high quality, it's 2 GB! Could has some more bodies though.
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Oh gosh JADE OF MAAR! The chance of a magic asteroid is 1 in 20, and you cn change it. What happens it you set secondary rate to >1? Will it have 100% magic bolders, or none?
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Had fun playing with asteroids. As we all know, asteroids are objects that float in space. However I had fun with rescaling asteroids to ridiculous scales, which is more realistic. Special thanks to @Starstrider42for his "custom asteroids" ksp mod. Rescaling the asteroid by 50 to 100 times gives us a minimum radius of 120 meters for the A type and as much as 30 kilometers for the I type. That is gonna be IMPOSSIBLE to move. Density has been changed. An early E class asteroid weighs 1000 tons, and is 25m accross. That means the density is 0.12 g/cm3. It should be 4 for silicate, so lets change the density multiplier to 30. That gives us a maximum mass (for I class) of 5x10^13 or 50 TRILLION TONS!!!!!
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This mod is sorta standalone I guess, but as a planet pack we have to take into consideration for other mods like JNSQ which have a chance of breaking the planetary system. Linbol is significantly further away then the other stars in other "more star system" mods, so it is less likely to interfere with mods that expand system.
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Underwater volcanoes erupt! They form islands Sea with some islands (and water and salt since it's a sea)
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
RevanX_LSR replied to Dr. Kerbal's topic in Forum Games!
1024 2^10 Actually, 49.5 years, since it's 99% not 100%- 7,545 replies
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Let's Break All The Rules Of KSP Carrer! 0) Spell Career Wrongly Does not count as a rule, but just for fun. In the title I spelt Career as Carrer. 1) Asymmetry Asymmetry will cause your craft to be unbalanced. When the COM is not inline with the COT, your craft will spin in circles and become... catastrophic fireworks. 2) Go to Eeloo before the Mun When you go beyond kerbin, it's always best to start small 3) Don't upgrade buildings Well, this will keep you stuck with so many restrictions like that stupid thing where you "cannot disembark on an EVA unless on Kerbin's surface" and others. It's just a pain, and you can't even upgrade the tech tree without upgrading R and D, and can't even launch rockets with over 30 parts or weigh 18 tons or more. 4) Max out Rocketry, not caring about anything else. This will cause you to be heavily imbalanced in terms of tech, and not have much Science Experiments.
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Hidden bomb in hill has been detonated! Exploded Hill
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
RevanX_LSR replied to Dr. Kerbal's topic in Forum Games!
1016 101.6%! YAY!!!!! WOW. 1111 is next.- 7,545 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
RevanX_LSR replied to Galileo's topic in KSP1 Mod Releases
Nice! Congrats!- 7,371 replies
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Countt. 1 2 3 4 5 6 but then if the number is divisible by 7 or has 7, say up. 1 2 3... 1
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
RevanX_LSR replied to Dr. Kerbal's topic in Forum Games!
987- 7,545 replies
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
RevanX_LSR replied to Dr. Kerbal's topic in Forum Games!
985 We're 98.5%!- 7,545 replies
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Hill is rescaled with JNSQ (x2.7). Rescaled and larger hill
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Dig Deeper. Hole through the world