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RevanX_LSR

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Everything posted by RevanX_LSR

  1. 948 Whoops! Just realided it should be 947, sorry for inconvenience
  2. The Alum is mined for aluminum foil and cans. Empty Hill
  3. Gliding by Isaac Wilkins Peaceful Desolation Kevin MacLeod - Check out his website and u will most likely find it.
  4. Happy New Year, New Hill. New Hill It may still be a few hrs from new year depending on your region
  5. 2 new bodies - canyon and wade - and I'm also making a new planet pack
  6. Over time, sun expands into a red giant. Burnt hill.
  7. Some one rates the hill 1 star. Badly rated hill.
  8. New update for linbol system is out. Chec itt out on SpaceDock
  9. Kerbals take the hill from him. Kerbal Hill.
  10. Making a new planet pack. There shall be no spoiler - M dwarf with L dwarf companion 10+ planets
  11. I played GPP in x25 scale. I was trying to make a x5 scale but for some reason i saled the bodies in Sigma and Kopernicus, this is what i got. Ultra High quality Fomalhaut Analog New PfP Catullus entry in x25 scale (Fail) I was coming in at 15 km/s ok Screenshot (BH with bigger rhode and x2.5 scale). Rhode is now 3250 km! 1.3 gee
  12. @Kopernicus:FOR[AmbientStars] { Body { name = KGC-61622A contractWeight = 0 Template { name = Sun removeProgressTree = False } Properties { description = ffx gets to decide displayName = Jeb's Star^N radius = 79980000 geeASL = 21.6 rotates = True rotationPeriod = 230000 // Oblate! tidallyLocked = False initialRotation = 0 sphereOfInfluence = 28000000000000 timewarpAltitudeLimits = 0 800000 810000 900000 1200000 4000000 10000000 25000000 navballSwitchRadiusMult = 0.0035 navballSwitchRadiusMultLow = 0.00315 ScienceValues { flyingLowDataValue = 616.22 //Default: SRF/SPLASHED 20, FlLow 18 flyingHighDataValue = 616.22 //Default: 16 inSpaceLowDataValue = 50 //Default: 14 inSpaceHighDataValue = 20 //Default: 12 recoveryValue = 20 //Default: Same as High Space flyingAltitudeThreshold = 300000 spaceAltitudeThreshold = 1000000000 } } Orbit { referenceBody = Sun inclination = 21 eccentricity = 0.279 semiMajorAxis = 492730000000000 // Copied from Linbol System but with ten times longer orbit) longitudeOfAscendingNode = 99 argumentOfPeriapsis = 245 meanAnomalyAtEpoch = -3.27 iconTexture = Optional. epoch = 0 color = 0.9,0.9,0.9,1 } ScaledVersion { Material { emitColor0 = 1,1,1,1 emitColor1 = 1,1,1,1 sunspotColor = 0,0,0,1 sunspotPower = 2.2 sunspotTex = Filepath rimColor = 0.61,0.68,0.69,1 rimPower = 0 rimBlend = 1.5 } Light //Thanks, GPP { sunlightColor = 1,1,1,1 sunlightShadowStrength = 0.75 scaledSunlightColor = 1,1,1,1 IVASunColor = 1,1,1,1 sunLensFlareColor = 1,1,1,1 ambientLightColor = 0.06,0.06,0.06,1 sunAU = 13982766706 luminosity = 2270 (DO UR CURVES HERE) } } } } Config example for KGC
  13. Also I'd like to note. What is the Size of the textures. is it 2048 by 1024, 4096 by 2048 etc? I made KGC 61622 and 08892/08893
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