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Everything posted by SkyFall2489
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
SkyFall2489 replied to theJesuit's topic in KSP1 Mod Releases
Bug: It looks like the SIMPLEX Resources ore tanks are not supported by SIMPLEX Tech Tree, yet other SIMPLEX Resources parts are. -
Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
I kind of meant it the other way. You need a certain amount of Coolium (tm) to get the warp drive to start up. If you're not cool enough, the warp drive won't start because going FTL is too cool for the engineer otherwise. -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
I have a feeling that The Cool Zone begins at exactly one planetary radius above sea level. -
<Akagi decides to show up> Nope! It's a me, SkyFall2489! @Nazalassa, I summon thee!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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Nope! @Admiral Fluffy
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Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
If not, I guess I could adapt from standard to station with some innovative asthetic clipping, maybe also for superstructure. -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
SkyFall2489 replied to theJesuit's topic in KSP1 Mod Releases
Also, you may want to start thinking about the parts from this mod: The first major release will be soon. -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
SkyFall2489 replied to theJesuit's topic in KSP1 Mod Releases
Also, may I ask why the Bobcat is so late in the tree? I'd assume it would come before the Skipper, but that is not the case. I think that all the greenhouses should go wherever you put the Kerbalism greenhouse, and the other things should go maybe in one of the more advanced ISRU nodes. -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
Are there adapters between the different B2 profiles? (standard, station, superstructure) -
Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
Colored light alert systems will surely increase the cool factor during any emergency situations, greatly improving crew safety. -
[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
SkyFall2489 replied to theJesuit's topic in KSP1 Mod Releases
Actually, maybe its' better to wait for JadeOfMaar to release the 1.875m parts and do it all at once. BTW, USI-LS needs no integration with SIMPLEX, it just adds all the life support parts to Survivability with the first crewed pods.