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Everything posted by SkyFall2489
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
3174 Images take a while to load, resulting in inefficient counting as you have to know what the number is, which requires wiating for the image to load in. Image posters, can you also put in text?- 7,500 replies
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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My entry: https://docs.google.com/document/d/1FrdV91iXzn_CFGXq-va4kzz6r6PepK6rfWBOVH1-if0/edit?usp=sharing Pic heavy. Got to a 78KM orbit, and landed on the runway. MechJeb was used to precisely complete maneuvers in a vacuum. 1 kerbal capacity. I have some similar, larger planes, but they are modded. Hmm.... I have an idea: build a ship that meets every K prize rule except for that. Either make a plane with a lot of engine power and a lot of wing area, or find a way to make a vertically launching rocket take off horizontally. Perhaps add some wheels and a sideways engine, and then fire the mains once the rocket has started rolling sideways? Landing may be a challenge, as it is a vertical propulsive landing with intentional horizontal velocity... This might be fun.
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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I have a fully stock rocket-plane I'd like to show, but I need to do a little more testing for the full mission run-through. It is meant to fly to orbit, dock to a fuel station and refuel, fly to Gilly and land there, and then fly home. As refueling is not allowed, I way just fly to the station, not transfer any fuel, and head back down. I've only tested a vertical launch, but it should be able to have a runway launch and immediately pitch up. Would that be allowed? It is single stage.
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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Buffalo 2 Modular Space Exploration Vehicle
SkyFall2489 replied to Angelo Kerman's topic in KSP1 Mod Releases
Turning cabin lights blue increases the coefficient of cool by 200%, which makes transmissions 200% more secure! -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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Increasing Delta-V of Rocket SSTOs
SkyFall2489 replied to SkyFall2489's topic in KSP1 Gameplay Questions and Tutorials
Testing results: MOAR POWER worked great - I doubled the thrust on each design and now they reach orbit with plenty to spare using a standard gravity turn via MechJeb. Thank you all for your help! -
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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SkyFall2489 replied to Dr. Kerbal's topic in Forum Games!
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