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Nazalassa

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Everything posted by Nazalassa

  1. Maybe try on Kerbol? IDK. On Spacedock there's a mod to place a ship in orbit I think. https://spacedock.info/mod/3258/Lazy Orbit
  2. Nice picture! But it probably belongs to this thread (which is for KSP2): Also welcome to the forums!
  3. Also I don't think Kerbin has a circumference of 1,130,973,386,764.53 m, else its radius would be 180,000,002,144.17 m which is (I'll ditch the floating-point errors) around 180 billion kilometers.
  4. Done! OK, fine. 75% done. I'm not completely finished yet... Here's a 8-bit-to-KAL-position-converter, it sets the position of the bottom KAL to the number represented by the top KALs (in seconds). So in this case 11000101 gives 197. Here's a KAL-position-to-7-segments-display. You set the position of the KAL to an integer between 0 and 255 and it will display it. I don't know where the blue light comes from, I double-checked everything but well... Bah never mind. And here's the combination of the two previous things: a 8-bit-to-7-segments-display. You enter a 8-bit number with the top KALs and it will be displayed on the 7-segments display. Again, do NOT open the editor of the "intermediate KAL", for the same reasons I listed above. If you want to download the crafts, here are the links: 8-bit-to-KAL-position-converter KAL-position-to-7-segments-display 8-bit-to-7-segments-display I made sure to not include any Making History parts so it only requires the stock game and Breaking Ground. Now, the only thing left to do is the KAL-position-to-8-bit converter - but that will be relatively easy.
  5. I think then order should be General KSP2 KSP1 KSP2 gameplay and technical support (maybe merged with KSP2) KSP2 mods (maybe merged with KSP2) Community International KerbalEDU Also I think KSP2 gameplay and technical support and KSP2 mods should be sub-subforums of KSP2, like it is the case for KSP1...
  6. N 10 @Akagi @Admiral Fluffy @Souptime @Abel Military Services @LHACK4142 @Kerbalsaurus @SSTO Crasher please help
  7. Note, still works in KSP 1.12.3. I wonder if anyone wants to try to run it in KSP2...
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