Garuda
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Everything posted by Garuda
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How would I disable the Kerbin changes? I enjoy everything else but Kerbin is a bit overdone for my tastes and I'd like to play with just the other planets.
- 107 replies
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- totm nov 2023
- revamp
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(and 2 more)
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Garuda replied to Gameslinx's topic in KSP1 Mod Releases
Has there been a cause figured out for this yet?- 3,156 replies
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- 1
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SOL: High Fidelity Graphics for KSRSS - Wen Release?!?
Garuda replied to G'th's topic in KSP1 Mod Development
There are a lot of shuttle elements that deserve some representation, hopefully somebody comes along and releases a new block II parts pack or something along those lines -
Launched the Pioneer Jupiter Orbiter using the Shuttle
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What do I remove/edit to allow autostrut to be used again? It's pretty essential most of the time
- 470 replies
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- totm jan 2022
- bluedog
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(and 3 more)
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[WIP] North American Rockwell Mars Excursion Module
Garuda replied to TiktaalikDreaming's topic in KSP1 Mod Development
Never mind, figured it out Is the MEM supposed to move sideways out of the fairing brace or is it just supposed to thrust away from the docking port? it seems like the bracing should be jettisoned, because there's not enough clearance for the MEM to back up. Also, do you plan on updating the textures? The three separate colors of the pod, aeroshell and base clash with each other -
[WIP] North American Rockwell Mars Excursion Module
Garuda replied to TiktaalikDreaming's topic in KSP1 Mod Development
Could you provide some updated craft files? I have no clue where half of these parts are supposed to go. -
How do I actually go about writing a patch to add in parts to the tree?
- 470 replies
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- totm jan 2022
- bluedog
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(and 3 more)
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Contract Pack - History of Spaceflight - V1.0
Garuda replied to Morphisor's topic in KSP1 Mod Releases
Seems like it's still broken. The files are all there but the other missions just aren't showing up. Everything seems to be up to date as well- 266 replies
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Added that in to the mechjeb section and nothing's changed. Autostrut/advanced tweakables fail to show up too, despite having them enabled
- 470 replies
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- totm jan 2022
- bluedog
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(and 3 more)
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Is mechjeb reduced to it's bare basic functions without autopilot in this? I'm 50%~ of the way through the tech tree and I still don't have smartass or ascent guidance.
- 470 replies
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- totm jan 2022
- bluedog
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(and 3 more)
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Contract Pack - History of Spaceflight - V1.0
Garuda replied to Morphisor's topic in KSP1 Mod Releases
Yep, for some reason pocket edition was missing the apollo missions. tried stock and that fixed it. Are you planning on extending this pack past 1967 or just leaving it at that?- 266 replies
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Contract Pack - History of Spaceflight - V1.0
Garuda replied to Morphisor's topic in KSP1 Mod Releases
Having a great time playing through this with pocket edition. Would it be possible to transplant the apollo missions from the full pack to pocket edition? It feels strange to have the other manned programs filled out but apollo only having a single mission- 266 replies
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Would you consider adding support for the US probes pack? Its the only option out there for a fair number of spacecraft
- 470 replies
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- totm jan 2022
- bluedog
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(and 3 more)
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Contract Pack - History of Spaceflight - V1.0
Garuda replied to Morphisor's topic in KSP1 Mod Releases
Will this work with a 2.5x scale system such as JNSQ or KSRSS?- 266 replies
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[KSP 1.8.1-1.11.X] Interstellar Technologies
Garuda replied to AtomicKepler's topic in KSP1 Mod Releases
Thrust is listed as 0 on everything. What's up?- 42 replies
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- interstellar
- propulsion
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(and 3 more)
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[1.8.1 - 1.12.2] KSP Interstellar Extended 1.29.5 Release Thread
Garuda replied to FreeThinker's topic in KSP1 Mod Releases
Is there any one up-to-date guide on this mod? It seems like all of the ones linked are unfinished, and the wiki is missing large amounts of linked pages. Also, how do I get rid of the microwave/beamed power parts? I'm probably not ever going to use them. -
[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Garuda replied to Angelo Kerman's topic in KSP1 Mod Releases
Thinking of adding this to my save. What are the major differences between this and MKS?- 3,523 replies
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- geoscience
- colonization
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Garuda replied to Gameslinx's topic in KSP1 Mod Releases
Is gameslinx actually planning on fixing this mod- 1,655 replies