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Everything posted by Vl3d
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Science is pretty much stupid. Just get rid of it.
Vl3d replied to JoeSchmuckatelli's topic in KSP2 Discussion
@JoeSchmuckatelli what don't you like about the current science implementation in KSP 2, exactly? Put your finger on it. -
The lines in KSP1 look cleaner, better contrast.
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Oh and by the way.. how do you like this clutter? Spoiler: it only gets worse from here.
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM: 32 GB DDR5 SP-10C solar panels say they're blocked by Jool, but in fact they are not - see image. Included Attachments: .ipsImage { width: 900px !important; }
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I give up on searching for discoverables by doing visual orbital surveys. It's too time consuming. If I stumble upon them, so be it. If you find any, please post ONLY their location (no images of actual discoverable) here:
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Map & Tracking Station Looks like someone broke Johannes' orbit tessellation code
Vl3d replied to WatchClarkBand's topic in v0.2.0
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM: 32 GB DDR5 Still reproducible around Jool. Included Attachments: .ipsImage { width: 900px !important; } -
Seriously, what am I supposed to do with a 3x time warp hard limit at ~40 km altitude? There's no way I will ever visually survey celestial bodies at this speed. Discoverables aren't even really visible if you are above 20 km anyway... This is not fun and it's an absolute waste of time if you play the game because you want to explore and find new stuff. What am I supposed to do.. ask other players about discoverable locations or search the web only to get spoiled? ... exploration mode, yay ...
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[Minor SPOILERS] Anomaly Locations (Don't post images of the anomalies!)
Vl3d replied to Vl3d's topic in KSP2 Discussion
- 64 replies
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- discoverables
- location
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(and 1 more)
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Flight Atmospheric heating above the atmosphere (70km)
Vl3d replied to dandoesstuff's topic in v0.2.0
Please also mention what speed you had when heating occurred, alongside altitude and max. temp part parameter. -
I used to argue for this, but looking at how the dev team wants to cut all "fluff" from the game, I have to support the decision to make all antennas relays.
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I do not doubt that there is some fine tuning needed to the parts heating, but I do want to stress that it's normal to heat up while going ~2000 m/s without a heat shield in the upper atmosphere. When posting information about altitude and max. temp, please also post what speed you had when heating up.
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Environmental & Terrain Eclipse is not shown in Map view
Vl3d replied to cocoscacao's question in Environmental & Terrain
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM: 32 GB DDR5 Jool should block all light falling on Laythe (see image). I assure you the angle is correct - Laythe should be in Jool's shadow. Included Attachments: .ipsImage { width: 900px !important; } -
I can confirm that it has happened to me also. Sometimes no matter what symmetry I choose, I can only place one part. Exiting the VAB to then KSC and going back to the VAB seems to fix the issue.
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM: 32 GB DDR5 Also, trying to add fuel lines from the side booster tanks to the main first stage tank does not work. Included Attachments: buggedcraftfile.json .ipsImage { width: 900px !important; }
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You have to be specific. Lander cans have 750 K max temp, command pods have 850 K. All should explode on any orbital aero-braking reentry.
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Not only that, but the damn size of the pixels is different for the "arrow", the pixels of the checkboxes and the pixels of the icons.
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I agree, it does not feel right.
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Can confirm that sometimes I have to press Spacebar 2-3 times to stage.
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Can confirm this happens when also using "merge workspace" into the current one. The vehicle name changes.
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Map & Tracking Station Planted Flags Not Showing Up In Tracking Station
Vl3d replied to Scarecrow71's question in Map & Tracking
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 7600X | GPU: Nvidia RTX 4070 | RAM: 32 GB DDR5 I think this is a missing feature or a bug. What's the point of planting flags if I cannot see / control / switch to them? I wanted to see locations I've visited, but I cannot. Included Attachments: .ipsImage { width: 900px !important; }