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Everything posted by Aebestach
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@Merlin1809Hello, I am the author of WDSP. I would like to ask, which mod is the solar panel you are using? In my test, WDSP and DBSv2.3.3 did not find the problem you mentioned. I noticed that the solar panel seems to be added with ReStock, but your name seems to be different from mine. I reproduced your problem. This bug occurs in single star mode.
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Aebestach replied to Angelo Kerman's topic in KSP1 Mod Releases
KSP-RO/KJR forces the strongback and the runway to stick together, so the strongback cannot rotate -
Yes, it is a very simple mod, just put it in GameData
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@SpaceFace545 Hi, I am preparing data for KSRSS and 2.5x recently. I wrote a C# program and generated an assembly. Could you run it in KSRSS and 2.5x environments respectively, and then send me their KSP.log? You just need to enter KSC and wait for a while before closing the game. https://drive.google.com/file/d/1IeDHWMTwANM0hICXYm0cUVNTgQKvljUW/view?usp=sharing
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It is not difficult to adapt them, but it takes a little time. https://github.com/Aebestach/Principia-SSOCalculator.github.io/blob/65ddff7fb9a858d98c6d21d53b6d8e2b613a34f8/addEventListener.js#L1 But I think they should be the same as StockBodies, requiring users to customize j2 parameters. I am currently working on rewriting my WDSP. After everything is finished, I may start working on adapting SSO Calculator to ksrss.
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
Aebestach replied to Paul Kingtiger's topic in KSP1 Mod Releases
https://github.com/linuxgurugamer/universal-storage-2/issues/16 Besides this, there is this problem. The best way at the moment is to not use `Universal Storage: Advanced Sub-Satellite` and `Universal Storage: Basic Sub-Satellite`, otherwise they will blow up your logs- 1,553 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
Aebestach replied to CashnipLeaf's topic in KSP1 Mod Releases
This is blackrack's reply- 58 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
Aebestach replied to CashnipLeaf's topic in KSP1 Mod Releases
@Nightside In fact, using the plotting tool you can see the different wind speed scales at different altitudes. I will release this tool when I finish mapping the existing planets in MCWS. https://github.com/Aebestach/MCWSComprehensiveTool- 58 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
Aebestach replied to CashnipLeaf's topic in KSP1 Mod Releases
I think the chargeRate should be adjusted to control this, otherwise it's generating too much power.- 58 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
Aebestach replied to CashnipLeaf's topic in KSP1 Mod Releases
Pull requests can also be made on GitHub. @jthero7 By the way, can you please tell me if this change requires a change in the source code?- 58 replies
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Hello, everyone. I’ve been trying to write a plugin related to solar panels recently. But I encountered a problem. When I want to make the output of the solar panel 0 under a given condition, although the *Energy Flow* displayed on the panel is 0, there is actually a charge output. (I tried to modify several values given by `ModuleDeployableSolarPanel.cs`, they are: `_flowRate`, `chargeRate`, `flowRate`, `_efficMult`, `efficiencyMult`. ) I would like to ask everyone what is this problem, or is there a better way to change the actual output?
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[1.12.5] Sterling Systems v0.4.9 [Sep 22, 2024]
Aebestach replied to JadeOfMaar's topic in KSP1 Mod Development
I'm sorry about that, I just had a closer look inside the folder and realised had the Localization.cfg file. -
[1.12.5] Sterling Systems v0.4.9 [Sep 22, 2024]
Aebestach replied to JadeOfMaar's topic in KSP1 Mod Development
@JadeOfMaar HI, I would like to say that this mod is just awesome. I would like to ask if there are plans for multiple languages? -
Hi, when I open a saved vessel every time, the IR screen always looks like this, no surprise this should be a bug.
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[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
Aebestach replied to DylanSemrau's topic in KSP1 Mod Development
Hello, @DylanSemrau , I have submitted py and cfg files on GitHub for supporting localized languages, and I hope it can help you. -
[1.12.5] Supplementary Electric Engines
Aebestach replied to triple cheeseburger's topic in KSP1 Mod Releases
Great mod. It’s very convenient to plan orbits with small thrusts under Principia. By the way, will it support more fuel tanks? -
Sun Synchronous Orbit Calculator SSO Calculator Online Abstract In the Kerbal Space Program, planets are regular spheres. After adding Principia, planets like Kerbin do not have sun-synchronous orbits. And this tool can generate configuration file of Principia, so as to add the second-order spherical harmonic coefficient j2 to the stock planet to help players successfully enter the sun-synchronous orbit of the stock planet. At the same time, this tool also supports the calculation of relevant parameters of the sun-synchronous orbit in the RealSolarSystem environment. Dependencies The newly generated xx_xx_GravityModels.cfg file requires support from Kopernicus. If you want to enter a sun-synchronous orbit, you must have the support of Principia. You must download Planet Stock Essentials.cfg from Spacedock or GitHub into GameData to use it, especially for players who use Planet Stock. Chinese Version Tutorial (obsolete) Credits @SirMortimer Kopernicus configuration file. @Nazfib Code help for calculating sun-synchronous orbit inclination and other formulas. @Charon_S丶 KSP players have provided help for adding second-order spherical harmonic coefficient terms. @PrincipiaTeam Provide file support for planetary data in the RSS environment. @tinygrox Thank you for his suggestions on language and unit options. NewBing The planetary rotation period under RSS is provided.
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@theAstrogothReally nice tool, very nice UI, very clean looking, but I wonder if this tool supports Principia?
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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
Aebestach replied to zapsnh's topic in KSP1 Mod Development
Very nice, made me think it was KSP2 at first, but the style of the UI personally looks quite a bit better than 2.- 150 replies
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Rational Resources 3.0.2 [Sep 24, 2024]
Aebestach replied to JadeOfMaar's topic in KSP1 Mod Releases
I'm sorry I just saw this now. I tested it earlier and found that I encountered the same problem in a certain place. Previously, I also rewrote ELConverter to be compatible with SystemHeat at the same time, but when I deleted ExtraSpaceCenters.cfg from ExtraplanetaryLaunchpads\Resources, an error occurred (as shown in the attached picture, when used together with StationPartsExpansionRedux). The reason for deleting ExtraSpaceCenters.cfg is that CRP and EL use almost identical resources (MetalOre), and you will find two similarly named metal ores if they are not removed. I have been thinking about whether it is possible to convert EL's MetalOre to use CRP's MetallicOre, so that it can be compatible with more planet mods. However, your adaptation is a very excellent job.- 1,054 replies
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