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NaviG

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  1. Do you know which setting do i have to change to load scatters from higher distance? I think they could load a little lately so the pop-in shouldn't be so visible.
  2. Yes, i'm using the latest one. Maybe can u give me some instructions to batch-edit files, and make it longer. In the jet is clearly visible. But i want more, lol. Also the blur should be there cause of the heat caused by the engine. Its somehow the DoF but only in it's trail. Maybe i'm confussing terms... so i'll leave images to clarify.
  3. Hello @Adiri, just wanted to leave a suggestion (everything is working here) Idk if the SRBs should have a refraction heat effect, the same as the jets? Just wondering Also i think that it would be candy eye if it leaves a blur effect on its trace. I think this mod only controls SRBs' plumes, isn't it? No other configs included
  4. Hello @DocNappers,this just happened to me. After setting off the camera tools, the ship doesn't have sound. It only happens when using "stationary" tool and "audio effects" enabled. Noticed that if you change the tool, it doesn't fix, but if you press "random mode" sometimes it fixes itself. However, when you disable cameratools again while using "stationarycamera" the error comes again. Are you aware of this bug, or its just me? Thx
  5. Hello, after watching is your image, i noticed mine its showing 2 plumes at same time? I think so, but i'm not sure. I think its not deleting the stock effect. I have all dependencies and no extra mods, cause i'm testing in clean install.
  6. Hello, i'm getting FileNotFoundException using this mod + other mods (no UniversalStorage2), after my plane crashed i saw this: https://pastebin.com/atREBCZW This keeps spamming for a while. Looks like the mod can't find UStorage-2, but ckan show as no depency, what's wrong?
  7. I've got a question and a suggestion, is the launchpad responsible of the smoke coming from the vents? Is it possible to change the default particle or even improove the system with volumetric smoke? Also when u build a new base in other planet... can you set the general view to that base instead the KSC? Thx!
  8. Hello, i've been doing some test but i can't find the setting to change this: 1.- When capturing a planet, surface textures load as i come closer. I would like to see the full quality textures since i enter it's S.O.I., if possible. 2.- Scatters just pop in when i come closer to the terrain. Maybe i can load them when i'm higher cause it feels weird seeing a flat surface and then a huge number of scatters when you are about 3000m. Maybe it could be loaded higher, but idk how to do that or if it's possible. I tried looking for info in the wiki but i didn't found nothing. Someone knows how to change that?
  9. Any Bluedog profile? Got the stock one but its a shame when u use a Bluedog rocket and u don't get these effects.
  10. I've got a question and a suggestion, i just want to change the default's Squad Launchpad with this one. Is it possible? Also, is the launchpad responsible of the smoke coming from the vents? Is it possible to change the default particle or even improove the system with volumetric smoke? If not, i will try to build a different base on other planet, but i don't know if it will be possible to recover vessels there and get a general view when coming to KSC. Thank you!
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