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KSP2 Release Notes
Everything posted by NexusHelium
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Ima just let NexusHopium be happy for a little bit before I start thinking about the reality of it all
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GUYS JUST SO YOU KNOW WERE GOOD KSP 2 IS NOT OVER
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well. the game is beautiful as usual. ... that's about it lol
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We'll see lol
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I think he's streaming until we get news on KSP and it's development.
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Then you can't speak for those who have and you can't really judge the game that much. Cause a lot of us had and have a really enjoyable time, and will continue to for all time (okay, maybe not all time. just some of it ) I know a good chunk of people with the skillsets who have a desire to do it.
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RIP Kerbal Space Program 2: It's Maybe Over?
NexusHelium replied to AtomicTech's topic in KSP2 Discussion
(and might still be who knows) -
On a completely unrelated note, who else be watching Matt Lowne's stream right now?
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Don't know where you got that but I completely agree with the title lol. This is not okay behavior on TT's behalf (the layoffs. doesn't necessarily effect KSP 2)
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Well, looks like this is the end of the road
NexusHelium replied to Cytauri's topic in KSP2 Discussion
Well. We know that game will continue to be supported but we don't know if that means development will continue or anything like that. -
Well, looks like this is the end of the road
NexusHelium replied to Cytauri's topic in KSP2 Discussion
That may not be over yet. We know nothing and if @Scarecrow71 was right about when they thought the work day started, they just got in like 30 minutes ago. Let's not do anything rash till it happens (which who knows if it will) -
What? Corporates being upstanding?! When?! Where?! ()
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Well if that's the case the work day started literally 30 minutes ago.
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I agree. Wait for an official statement. We know private division will continue to support KSP but we don't know if that means development or something else and we won't know until Intercept Games themselves provide an official statement. We know LITERALLY NOTHING but rumors and some bits and pieces. We can't honestly stitch everything together without getting some error or having some hopeless scenario that turns out to not be true. For once in the timeline of KSP 2 after launch, can we please just be patient and let them figure it out?
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RIP Kerbal Space Program 2: It's Maybe Over?
NexusHelium replied to AtomicTech's topic in KSP2 Discussion
Not bad. Just cut short. IF it is cut short that is (which would be stupid if it was. you can't as a company dump loads of money into a game and then stop development. Layoffs? Fine. That's a dumb move but they don't care. But ceasing development? That's just plain stupid. So I doubt development will cease all-together.) -
RIP Kerbal Space Program 2: It's Maybe Over?
NexusHelium replied to AtomicTech's topic in KSP2 Discussion
I'm only seeing the first two. Where'd the second engineer come from? -
Who knows if even they know the answer to that question.
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I wouldn't be surprised lol. Intercept works in mysterious and wonderful ways Perfect response. If no other times, this is the one time we need to let Intercept figure out whatever there is to say (whether it be really bad news or only kinda bad news) and not push on them for a response. I can imagine this is also a pretty confusing time for them.
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Let's just go with "if" for now :| And just so you know. If I could, I would totally change my display name to NexusHopium
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I'm just honestly waiting. I won't know how to take it until Intercept makes a statement about development. Hopium going hard, am I right?
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What's strange to me is that the post says something about "multiple job openings" but I looked, and there's no job openings on the linkedin and the official website only has three: a UX Artist, QA engineer, and a UX designer (which have been there for weeks) And not to mention that there's only two profiles listed as looking for work and Darrin being hiring (which also hasn't changed)
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