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KSP2 Release Notes
Everything posted by Mr. Kerbin
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Mr. Kerbin replied to Gameslinx's topic in KSP1 Mod Releases
WOW! It looks like KSP2! But better!- 3,157 replies
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Yeah.
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N -50
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N -50
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Well, we have multiple layers of skin- why not kerbals? But that's just a theory, a star theory?
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Who’s to say in that in the time kerbals/The One didn’t find a better way that just so happened to be green? Also deserts are just areas that have been “consumed” by The One (planet wide fungi), and pretty much dead zones , without nutrients or much water.
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N -50 yay!
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N -48
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
Mr. Kerbin replied to Mr. Kerbin's topic in KSP1 Mod Releases
Some dev news- You might ask, what going to happen next update? (beyond biomes) Volatus got a retexture (done) Sarkin actually getting clouds! NOT VOLUMETRIC. But, I'll use multiple cloud layers, spininning at different speeds. Like the storm. That will rotate really fast. Then the bands. Etc.- 261 replies
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N -48 WHERE ARE THE NEGATIVES
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Are planet names (fictional or not) trademarkable?
Mr. Kerbin replied to Lisias's topic in The Lounge
I should have just made this a PM . -
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N -48
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N -49 New page!
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Thanks.
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And the idea, sort of. Pretty much recreating them into KSP.
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Sorry, that one’s my fault.
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Hey- not forums but copyright If I name a star Debdeb and it’s planets Gurdamma, Donk, Rask and Rusk, etc (the planned planets from KSP2) , will I be banned or sued? Maybe I should ask @Dakota aswell?
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
Mr. Kerbin replied to Mr. Kerbin's topic in KSP1 Mod Releases
Sure! Honestly, the only thing I plan to do is re-do biomes because it's broken.- 261 replies
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