-
Posts
144 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by FTLparachute
-
(Jan 12) Jool V - the hardest mission I've ever done...
FTLparachute replied to FTLparachute's topic in KSP1 Mission Reports
I'm 99% sure that doesn't work, case in point - the rotorcraft is in the red zone in one image (KER gives it as 13cm below, but still), but still with the flying low state. Best guess is that either VC does that itself, or it's some variation of the bug I got during the Robau belt mission where the game can randomly give you a 'landed' state after quickloading, which is probably a Kopernicus thing (even if it's stock I don't think that would be allowed - or else you'd end up with everybody pulling this state tech to get splashdown from Pol).- 15 replies
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
(Jan 12) Jool V - the hardest mission I've ever done...
FTLparachute replied to FTLparachute's topic in KSP1 Mission Reports
No? Can you clarify further, that doesn't make much sense.- 15 replies
-
Yeah, this was sorta a scrub. full brief in mission reports tl:dr - couldn't fly, so had to do some aerobatics to get back to jool orbit.
-
Coolest kerbal name in your program?
FTLparachute replied to Aerodynamic Kerbal's topic in KSP1 Discussion
worst part - this was for a jool v im doing (in mission reports). i realised i had kjr installed after getting to jool, and had to restart the whole transfer to qualify for jeb level. lo and behold, kjr wasn't even helping - the rocket was still stable (somehow), so that decision cost me several hours. better than the gt i did where, having done nearly every body, I had to restart after my laythe lander failed to work, losing me about a month's work. -
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23 aight ive caused enough damage for today, good luck on anune-sorlu- 29,310 replies
-
- 1
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -25- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -25- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -25- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -25 me rn- 29,310 replies
-
- 1
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -25- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -27- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -29 revenge for what I have no clue- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -29- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
Make a wish... and have it horribly corrupted!
FTLparachute replied to vexx32's topic in Forum Games!
Granted: They die off after a minute. i wish to fuse Uranus and Neptune -
Thx. The one on the right was built to fit in a Mk3 bay, and is one of the worst driving rovers I've ever built. Potatus2 is part of my ongoing Jool V attempt, since I'm visiting every biome on Tylo, might as well do a full circumnavigation (only like 50% more driving than biomes, so I'll kill two birds with one potatus. It has all those RTGs on for a reason - when cruising, the rover starts to recharge, extending range without charging.
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -31- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -31- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -33- 29,310 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
[1.12.x] [Planet Pack] Minor Planets Expansion
FTLparachute replied to Exo's Lab's topic in KSP1 Mod Releases
No, I think it got separated to Janet's Minor Planets.- 313 replies
-
- totm dec 2021
- planet pack
-
(and 3 more)
Tagged with: