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Everything posted by FTLparachute
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While waiting for the forums to come back up, I looked into the Orange Circle, apparently featured on KerbalMaps at (-4.4604, -72.7075). While the circle as described doesn't exist, turns out it sort of does, as the terrain colouring gives a very faint set of circles around the co-ords. Almost certainly a coincidence though. Saturation enhanced - on the top it's just nw of the navball.
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
FTLparachute replied to Mr. Kerbin's topic in KSP1 Mod Releases
So the Potatus rover was accurate in some sense...- 260 replies
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- outer planets
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technical issues So, we had some kind of technical problem.
FTLparachute replied to Vanamonde's topic in Announcements
Just got access now - back again -
(Jan 27) Jool V - the hardest mission I've ever done...
FTLparachute replied to FTLparachute's topic in KSP1 Mission Reports
Day 174 - Launch- 28 replies
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what funny glitches have you encountered in your travels?
FTLparachute replied to Eclipse 32's topic in The Lounge
it just be that way sometimes -
what funny glitches have you encountered in your travels?
FTLparachute replied to Eclipse 32's topic in The Lounge
My name is after a KSP glitch, and one I'm sure a few people have seen. If the MK1 Command Pod is rolled at 4x time warp, with a MK-16 chute deployed, the chute will jettison at ludicrous speeds, up to an order of magnitude faster than light. This can happen with any part from a craft destroyed in this way, even the pod experiences some recoil -
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -24- 29,754 replies
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- going off the rails!
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technical issues So, we had some kind of technical problem.
FTLparachute replied to Vanamonde's topic in Announcements
Forums are back now LES GOOOOOOOO -
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -26 that was wierd- 29,754 replies
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -23- 29,754 replies
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- going off the rails!
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1170 parts. Because I thought it would be funny to send a rotorcraft to Jool's 0 level during the Jool V I'm doing. Worst part - I've put more Mammoths on a rocket before. A GT I did on console had 40.
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -24 this is going splendidly- 29,754 replies
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The ultimate Jool 5 challenge (part 4)
FTLparachute replied to king of nowhere's topic in KSP1 Challenges & Mission ideas
ono it got worse -
Today I gave everybody at the KSC broken eardrums and several exotic lung conditions as I launched the J6 to Jool. No points for guessing what 'J' stands for.
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Banned for forgetting B
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One handy thing to do is put an inflatable heat shield on the top of the craft. When extended, it will provide heavy drag in the atmo, allowing you to slow down easily. It will need AutoStrut to not tear off tho. Saying that, I'd recommend doing Duna crewed first, or at least a crewed Mun mission. You'll need practice with orbital rendezvous for Eve.
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Make a wish... and have it horribly corrupted!
FTLparachute replied to vexx32's topic in Forum Games!
Granted: This happens because the IP is bought by Ubisoft i wish for a rubber ball -
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P - 15 le no- 29,754 replies
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Build a Sentence... One Word at a Time!
FTLparachute replied to Kimera Industries's topic in Forum Games!
It's amazing how Eve is somehow- 764 replies
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- directionless
- Word games
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
FTLparachute replied to Mr. Kerbin's topic in KSP1 Mod Releases
I know about that reference, but there's another one Moach is sort of an Iapetus analogue, used to be much more strongly In the novelisation on 2001, the monolith is on Iapetus ergo....- 260 replies
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -11- 29,754 replies
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Beyond Jool (1.4.3.1)(SpaceDock)(GitHub)
FTLparachute replied to Mr. Kerbin's topic in KSP1 Mod Releases
I just realised that Mt. Ebott on Moach could be a double reference- 260 replies
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- outer planets
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -11 the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never the end is never...- 29,754 replies
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- going off the rails!
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