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Everything posted by Vanamonde
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Overlapping threads have been merged.
- 2,177 replies
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- totm july 2019
- spacedock
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There was already a thread for this, and so the two have been merged. Proceed.
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Speaking as a moderator now, please take the tempers down a notch. Accusing each other of unpleasant things makes the forum less fun for all of us.
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That is some serious lurking.
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Please discuss the thread subject rather than each other.
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Watch the tempers, please.
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What kind of active support are we talking about here? How would Squad help an unaffiliated, semi-professional individual or group find staff replacements? This is much of my point. Not everyone finds it as "unpleasant" as you do. Or even just someone else who thinks he/she/they deserve inclusion on the forum as well. Where does Squad draw the line? What do they say to the people not included? Nothing you suggest is impossible. But most of it opens cans of worms that do not lead to good places, and all of it requires diversions of Squad staff time and resources which would be better spent on making the game itself, And all to what purpose? So that players could have access to mod repositories other than the one you dislike. Which they already have. Because you are still free to use whichever one you like, so you've lost no options, been denied nothing. Anyway, I think I will withdraw from the discussion now. We're all just repeating ourselves.
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Ta-da! @Niemand303
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Several of you have argued that Squad should support the mod repository the community likes. Suppose they do, and then the community changes its mind and starts preferring something else? Should Squad break its contracts and run off to the new partner? What if that new partner is one person who suddenly drops the service without notice? That has been known to happen. Or, Squad could designate one company which they know is going to honor its commitments and be around for a while, to be sure there *is* a mod repository? Which is what they did. Suppose you don't like that mod repository? Don't use it. There are alternatives. Several of you have insisted that Squad should call attention to those alternatives. Do you really want Squad personnel taking the time to constantly maintain a list of ALL the random people who are or are not currently offering mod hosting, checking to see which ones have newly appeared, and which ones have suddenly been cancelled? Which ones work and which ones don't? Or would you rather they simply concentrated on making the game the mods require in order to be of any use at all?
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Need your own thread moved or locked? Post here.
Vanamonde replied to Rich's topic in Kerbal Network
It's gone. -
No, to figure out what the thread was about. Not everybody is going to recognize abbreviations, guys.
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Ready Whip Brigade Yearbook? Read While Bossing Yeoman? Red White Blue Yellow? Ready With Balanced Yoke? Radishes Would Be Yummy?
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online ... ... ...
Vanamonde replied to Muertegh's topic in KSP1 Suggestions & Development Discussion
This suggestion for the game's development has been moved to Suggestions & Development. I'm afraid you can't expect a reply, though. The gamemakers are too busy to reply to each suggestion individually. -
Is there an alternative to the Steam installation?
Vanamonde replied to zKrieg's topic in KSP1 Discussion
Thread locked at OP's request. Not sure what happened here, but in future, please try to play nice with each other. -
Overlapping threads merged.
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Let's please not get into the politics of "the media." That won't end well.
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Yes, this is a done deal. Besides which, we've already had many threads on this subject. Closing this one now.
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Decoupler below multi-engine stage?
Vanamonde replied to *Aqua*'s topic in KSP1 Gameplay Questions and Tutorials
This question about how to play the game has been moved to Gameplay Questions. -
do youtube views on the forum count as views on youtube
Vanamonde replied to AquaAlmond Productions's topic in Kerbal Network
Thread moved to Kerbal Network, since it's not about the game itself. -
What's the story behind the 'roleplay' guideline?
Vanamonde replied to Evanitis's topic in Kerbal Network
And by "difficult to moderate," we mean that fights started in the RP areas and overflowed through other subforums, and into personal messages, and people were picking sides and prolonging feuds, and a number of people had to be infracted or even banned from the forum entirely. Just a great big old mess that we finally had to rule out entirely. -
Attitude Control in RO+RP-0
Vanamonde replied to TheXRuler's topic in KSP1 Technical Support (PC, modded installs)
Sounds like this is a support issue rather than a gameplay question. And so, moved. -
Why is everything turning into an argument lately? Please don't take or make things personal, folks.
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- totm july 2019
- spacedock
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YOUR BIGGEST AND BEST!
Vanamonde replied to Operation Captain Viridian's topic in KSP1 Mission Reports
Welcome to the forum, Operation Captain Viridian. There is a lot of interest in sharing craft, large or otherwise. So much so that we have a whole forum subsection for it. Please continue the discussions there. -
How to make a plane less manouverable
Vanamonde replied to Branjoman's topic in KSP1 Gameplay Questions and Tutorials
Keyboard steering does not lend itself well to KSP aircraft. Treat yourself to a joystick.