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Vanamonde

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Everything posted by Vanamonde

  1. Vanamonde

    Looking..

    Not heavy metal, but . Game's from 1996, but I still play the CD for the music.
  2. Welcome to the forum, ENergyKnife.
  3. Hello plymoth45, and good luck with the challenge!
  4. New thread on inadvertent success merged into the existing thread on inadvertent success. Please proceed.
  5. This report of a mission has been moved to Mission Reports.
  6. I am in the process of updating these designs to use the ARM parts, but here are the well-tested versions.
  7. With regard to some removed posts, either comment on the subject of the thread or skip to the next one. There's no point in being unpleasant to each other.
  8. Nope, we're not getting into creationism, intelligent design, or any other religion or anti-religion discussion on this forum.
  9. Since there are several threads of this sort now, we've had to make a policy decision so that they will be handled consistently. From now on, if you're working on a joint project which doesn't involve offering craft files to non-members (because those belong in Rocket Builders), the thread should go here, in Forum Games. Please feel free to continue the thread/project in this new home.
  10. Since there are several threads of this sort now, we've had to make a policy decision so that they will be handled consistently. From now on, if you're working on a joint project which doesn't involve offering craft files to non-members (because those belong in Rocket Builders), the thread should go here, in Forum Games. Please feel free to continue the thread/project in this new home.
  11. Since there are several threads of this sort now, we've had to make a policy decision so that they will be handled consistently. From now on, if you're working on a joint project which doesn't involve offering craft files to non-members (because those belong in Rocket Builders), the thread should go here, in Forum Games. Please feel free to continue the thread/project in this new home.
  12. Since there are several threads of this sort now, we've had to make a policy decision so that they will be handled consistently. From now on, if you're working on a joint project which doesn't involve offering craft files to non-members (because those belong in Rocket Builders), the thread should go here, in Forum Games. Please feel free to continue the thread/project in this new home.
  13. If you're going to make a game out of song titles (which isn't a bad idea, actually), do it in the Games sub-forum. Oh wait, the thread's already been moved here.
  14. Could you be more specific? What happens when you try to click on a new tech? Do you have any mods installed? Meanwhile, welcome to the forum.
  15. With regard to some removed posts: either address the subject of the thread or skip to the next one. No one benefits from forum members being rude to each other.
  16. Welcome to the forum, Maya Fey. But I'm afraid I don't follow your question. What is the issue you're having?
  17. I'm sorry LABHOUSE, but I don't know what you're trying to say. Could you clarify, please?
  18. In-game? Big ships steer slowly, but there's rarely a need to hurry outside of launches and landings. As a game? It was 359 parts with the full cargo embarked, and was a little slow but not jerky on my mid-range PC. I'm quite happy about the optimization they've been doing in the last couple of versions.
  19. Guys, if you're not interested in the subject of a thread, just skip to the next one. There's no need to be critical about it.
  20. This is a fairly old thread, and I don't believe the info in it is current anymore. Closing now.
  21. Vanamonde

    hello

    Yes you should. Hello, and welcome to the forum.
  22. Glad you liked it, demian_travis. Incidentally, the S-13 doesn't have struts because I was limiting the parts I used to tiers 0-3 so that as many players as possible could use it, even if they take other paths through the tech tree after that.
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