-
Posts
18,397 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Vanamonde
-
You'll need to transfer files from three places: the save file (whatever you've named it) from the saves folder, and your ship designs from the VAB and SPH.
-
People reject the new rocket builder groups.
Vanamonde replied to ExplodingRocketShips's topic in Kerbal Network
You can't force people to like your offerings. They may come to you and they may not, and you need to respect their preferences every bit as much as you want them to respect you and the work you're offering them. From your second post, it seems you're coming to understand that, and please try not to take things quite so personally. And since this thread seems to have served its purpose, why don't we close it now and get on with discussing the game? -
Help needed: any way to save/land on jool
Vanamonde replied to fenderzilla's topic in KSP1 Gameplay Questions and Tutorials
This sounds like a how-to kind of a question, so moved to the how-to sub-forum. Carry on. -
Any mods that make the exterior windows transparent?
Vanamonde replied to Dave Kerbin's topic in KSP1 Mods Discussions
Mod question, therefore moved to add-on affairs. Carry on. -
[insert an original greeting post here. ]
-
Hello Kerbolz. Welcome to the game, and to the forum.
-
Question answered, so let's close this thread and not start a redundant Kraken drive discussion.
-
Many of the parts in this still-developing game are first-drafts or placeholders, so you're right, there really is no advantage to using the two later antenna types.
-
Help With Duna Re-Usable?
Vanamonde replied to ThePresD's topic in KSP1 Gameplay Questions and Tutorials
Shameless self-promotion: the first craft in my reuseable interplanetary ship thread has made multiple trips to Duna, Eve, and Dres, while hauling 70+ ton payloads. Oops. I think I mis-read your post. Mine is an interplanetary ship, not an SSTO. -
GOG.com sells Il-2 for $10 or so. It's interesting, but there's almost no instruction or learning help. The "tutorials" are non-interactive vids of the game. It may be as great as people say it is, but I don't want to spend weeks figuring out how each individual plane flies, so I just mess around with instant missions. Not bad for $10, though.
-
Ship Request - Build this ship or something similar
Vanamonde replied to Turbojet's topic in KSP1 The Spacecraft Exchange
You don't need two request threads for the same ship. Closing this one. -
Hello Jngodup. Welcome to the forum.
-
It should be with the fuel tanks and engines, though it's a few steps up the tech tree if you're playing career mode. Also, some tabs have more than one page, with a button to advance on the lower right. I don't remember if fuel lines are on the first page right now.
-
What does the navball look like while you're on the moons? If it's not right-side-up, the rover has retained a goofy orientation from its delivery rocket, and you'll need to "control from here" one of its parts to make the orientation of the controls work properly.
-
Ship Request - Build this ship or something similar
Vanamonde replied to Turbojet's topic in KSP1 The Spacecraft Exchange
Why don't you try sending the videomaker a Youtube PM, and ask him for the craft file? -
Hi gege29. You'll find lots of friendly people to make friendly friends with here on the forum.
-
Hello nala2624. There are places on the forum where you can share your ship designs. Post some pics.
-
It's a difficult game. You'll fail a lot at first, but then you'll figure out what you did wrong, and move on to failing at farther and more exotic locations. Don't let crashes discourage you. They're part of the fun.
-
Skim down into the atmosphere with a periapsis of around 13,000m. Aerobraking will kill much of your speed for free. Quicksave before you try it, because it can be tricky to find just the right altitude.
-
Make sure your joystick is calibrated.
-
If it was asking for birthplaces, many people would have been born there, while it existed.
-
UGLY! How to make my science craft less ugly
Vanamonde replied to jpinard's topic in KSP1 Gameplay Questions and Tutorials
I don't think that's ugly. I like ships that have the beauty of functionality. Like the old A-6. To me, that plane says, "Don't like the way I look? Here, have twenty-four 750lb bombs in your lap." Incidentally, jpinard, what's with the rotating set of sepratrons on that fuel tank stage? -
So I built this goofy-looking ship for an Eeloo mission. (I don't understand why some people dislike career mode. I mean, look at the marvellous dorkinesses we have to resort to when we have limited parts. ) Then I got impatient waiting for a launch window and tried to go the long way around, and got a Duna intercept instead. What the heck? Hadn't been to Ike yet in .23, so off we went. Diverted to aerobrake at Duna. Arrived at a poor time for an Ike encounter, but got an intercept anyway. Then the genius of my design became evident. Once in space "high over Ike," I took a full set of all applicable science readings, in pairs, so as to max out transmittable science, and then ejected the spent materials bays and goo pods, since their data was already passed along and they were inert mass. (The spent science devices were ejected on Ike-impact trajectories, to reduce space junk.) I then repeated this process in "space near Ike." And then the probe set down on the surface, and took a third and final set of paired science readings. Total yield: 506 science. Kerbal science marches (clumsily) onward! One thing which helped overcome the (self-imposed) adversities of the mission was that the prototype was profoundly overbuilt, and had somewhere around 60% more dV than the mission required.