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KAO

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Everything posted by KAO

  1. wouldn't it kinda defeat the purpose if you had set sizes for the tanks?
  2. the shear size of the Goliath-1C, with its crew I was planning to make a space station around Eve at one point with two of my interplanetary ships, this would be it
  3. They are from this mod http://forum.kerbalspaceprogram.com/showthread.php/24849-WIP-THSS-Tri-Hexagonal-Structural-Strut it's a great mod
  4. started a Mig-21 replica, kinda turned into something else Untitled25 by moon-man1, on Flickr Untitled24 by moon-man1, on Flickr I tried to built something big, this was the final product, Goliath-1 Untitled26 by moon-man1, on Flickr
  5. latest in my new series of interplanetary spacecraft TMK-Venera arrived at Eve with transfer module idk where I'm gonna send this one yet, I was thinking maybe Pol
  6. it's happening! finally the engines are getting some love I hope to see a newer, bigger, better LK pack in the future
  7. it should work in theory, I mean, there are times when the orbit paths of objects pop up for some reason in normal screen. Problem is that the hex grid that Majjir made is a two-dimensional object, and the orbit paths are lines. Clouds would not work as two-dimensional objects or lines, so the whole thing hinges on being able to place something besides those in-game
  8. slow down there, these textures aren't much use unless there's a way to put them into the game. So why work on the textures if there's no method to implement them?
  9. that sounds ridiculous; what is the logic behind it? to get a mun flyby is ~700 deltaV, after that it's a small amount of deltaV to escape Kerbin if none at all.
  10. isn't this literally THE SAME EXACT thing that was posted and written last year when the video was posted?
  11. My first kethane satellite and this my third, made for Duna
  12. the C-1 Starlifter, designed to bring back to the KSC various spacecrafts or debris of interest Untitled13 by moon-man1, on Flickr screenshot201 by moon-man1, on Flickr screenshot202 by moon-man1, on Flickr screenshot203 by moon-man1, on Flickr screenshot204 by moon-man1, on Flickr screenshot205 by moon-man1, on Flickr cargo captain Bob watching over our mun-sample probe Untitled14 by moon-man1, on Flickr screenshot206 by moon-man1, on Flickr
  13. you don't seem to know what you're talking about. The finished product was shown to us, and later on one of the developers said that they forgot to add it. This was SAID by the devs
  14. honestly, I didn't know what I was expecting, it's the freakin' N-1 and I thought it would work. on the other hand, just like the real thing, it provided a helluva fireworks show
  15. just please please please please I hope one of the testers remember that the Hitchhiker is supposed to have an IVA that they FORGOT to add last time
  16. Amazing mod, so many possibilities now that we have jet engines. Seriously, I haven't launched anything in, like, 2 days.
  17. 0.2.0 is just a version number like any other, if you've worked with software you'd know that the version number isn't like a little meter that you have to wait until it hit's "1.0" for a full release. They will release a full release whenever they see it fit.
  18. After decoupling the Moho Surface Element (MSE) a Comsat launch
  19. make a .gif or something of them flying, I'm curious to see how the handling is
  20. ohhh okay, it's 7-zip I was supposed to be using. See, I knew it was "something-zip", but I totally forgot what it was actually called. Many thanks
  21. how do I use this with WinRAR? I would get winzip but I'm getting some sort of error whenever I try to install it ("not enough space on C: drive", actually 334gb free)
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