Jump to content

Whirligig Girl

Members
  • Posts

    6,337
  • Joined

  • Last visited

Everything posted by Whirligig Girl

  1. Imgur update broke the embedding, and it has been disabled. And Good God, these look terrific. Note, there's a new Kittopia which would make these exports a heck of a lot easier and less frustrating.
  2. psst... here, have this config that I made. Customize the asteroids as needed, and all I ask in return is you give me credit for the config. PM me if you need help with getting it to work.
  3. a photograph of the giant planet Delsip and its right eye. I've just re-done the texture for Holy System of the Vernian's planet Delsip. I took inspiration from these images of Jupiter circa 1870s: The end result is this: [Full Album]
  4. Why are you sad?

    1. ZooNamedGames

      ZooNamedGames

      Yeah I just hopped over here seeing his new profile picture.

      I'm all for a new picture, but can we flip that curve upside down?

    2. sal_vager

      sal_vager

      Maybe in time, but not now.

    3. Temeter

      Temeter

      Aw, stay strong dude.

  5. Today is the day. We're starting to apply the braking thrusters. Current speed is 7.34x10103 C, and decreasing.
  6. Saru really is nice, at least in terms of the gradient. And to be honest, a saturn analogue doesn't need a very detailed texture. The one you have already is very nice, Tygoo. The gradient differs in shade. The gradient differs in hue. The gradient differs in the band thickness.
  7. As Porkjet has quit Squad, will development of Stock Replacement Assets continue? The mod does work in Pre1.2 with the newly released 1.2 compatible ModuleManager. And since there is only one part conflict between the Rocket Part Revamp and Stock Replacement Assets (the Mk1 Command Pod) this is still a must-have mod for me. EDIT: well... This is a problem. Actually I think it might even be a problem with the stock heatshield, but I haven't checked. In order to fix it, it can be offset, but it does leave a disappointing gap.
  8. Doesn't look like it. How about my trustworthy though ineffective nosecone, @worir4?
  9. Sorry. @sal_vager I apologize for my lateness.
  10. Very fun video. Enough that I'd like to see more. Kerbal vs a Regular Old Car? Wernher and Morty. Get it, because we have Mortimer Kerman in the Admin Building?
  11. 99.999%, but we're in the 0.0006% of universes created from the prerelease being first released where it is undetermined when the full release will happen.
  12. Wait, I hadn't realized it was really only one guy on the development team. Even more reason that the game should have gone to Early Access before it was released. EDIT: A new Dead Earth. The old one was nasty looking and boring. I wanted something that still looked aesthetically displeasing and nasty, but in a good, scary, oh-god-my-beautiful-blue-marble-what-happened kind of way.
  13. I have a lot of mixed feelings about CDE, but I've been having a lot of fun being the first modder of the game. With no tutorials or documentation, it's all new territory. This was the first planet I made: I have found a lot of interdependence and pickiness in the game's config files. Removing planets is tricky because you have to remove every single reference from the campaign mode levels.txt, and you can't just remove it or the game crashes. If I can figure out a good thing to do with the planets, I will add the whole stock system. Until then, I'll probably just stick to Kerbin, Mun, and Minmus. As long as you're OK with really ugly looking planets and space, you'd love CDE. From my (still relatively short) time in the game, it's pretty fun, but has some major problems and should be an early access instead of a full release. And we all know how much you love to complain about problems /s To at least try to correct some of the graphics issues (namely the lack of textures for Pluto and Charon, the darkness and shininess of Venus' clouds, and the reversed shininess on Earth's brown seas and clouds) I have already begun to make this mod:
  14. It is true that the cannon launch doesn't make any sense in real life, but to say it was the technical details that were lacking is hardly appropriate. It was the lack of all of the broader details. (like the acceleration problem)
  15. They trample my armies. I advance the cart to the seventh checkpoint.
  16. Bwahahahahaha!! Have you ever read From the Earth to the Moon? Half of the book is purely technical details! Many of them now know to be wrong, but still. A great portion of the book was setting up the capsule size, the properties of the gun, and the means and location of the launch. H.G. Wells may not have gone into much detail, but Verne certainly did from what I've read.
  17. I feel like showing some of the steampunk space drawings I've made. I've done more before and since, but am just now getting around to showing them here. Most of these are older images. So the story behind this is that some rocketship pilot crashed her spaceship on an alien planet. Because of the superior and futuristic alloys used, most of the ship survived, (in pieces, but still pretty good) so she teamed up with an industrial-era inventor and engineer to rebuild the missing parts of her rocket. Unfortunately the rocket was still too heavy to get back into orbit, as you might be able to read at the bottom. Not very realistic or anything, it was created from a joke. An early Kerbal Astronomer's observations of the planets. Kerbals don't have good handwriting, apparently. I mean, it's kind of a miracle we can understand anything of theirs, considering their alien nature. "I observed that Duna was not a single planet, but rather two!" "I was able to discern the striped appearance of the green planet Jool. It has green and white stripes, with a few grey dots marking the green bands." "I was also able to dsicern three dots moving around Jool. One of them a dark blue, two of them white. They cast shadows on the face of Jool as they go around." What if you want to have a steam train on the moon? Well, have the space program ship you a lightweight, "cheap," multipurpose, space-rated space train. The design is loosely based upon the Shay Geared Steam Locomotives that were primarily used on logging railways. Some were even built to run on log tracks instead of metal rails. A colored picture of the steampunk space airship. So if a real world space shuttle is an airplane in space, a steampunk space shuttle would have to be an airship in space. This is probably extremely impractical and there's probably not enough boosters. But this is what I imagine the launch vehicle for the airship looking like. Most of the body of the station is directly inspired by the ISS, except with the rectangular solar power wings replaced with big parabolic solar boilers. A rocket to launch things into orbit, probably. These three ships are part of an American Union convoy to set up a base on the fictional planet Sputnik, which orbits at Earth's L5 point. This was from a short-lived fictional universe I was writing in where humans had nuclear bombs in the 1870s, and they built Orion Nuclear Pulse Rockets with them. Not strictly steampunk. From the Sputnik Universe as well, these were the first nuclear pulse rockets built by the Confederate States of America, the United Kingdom, and the United States of America. The British pioneered the field of nuclear propulsion, followed by USA and then finally CSA. This one isn't even really steampunk to be honest, it just looks really cool.
  18. I had a thought today. Wernher seems to have always been nicer than Kerbulans, even when he lived on Kerbulus. He also has only a moustache. Is Wernher half-Kerbulan/half-Kerbal?
  19. [Full Album] Anyone want a stockalike Uncharted Jool texture? It does break the rules somewhat about using non-procedural textures, but as far as I know the UL-Jool texture is already non-procedural.
  20. I once took an SSTO spaceplane to orbit and back. I am not good at spaceplanes.
×
×
  • Create New...