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TheDarkStar

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Everything posted by TheDarkStar

  1. I started some testing on spaceplanes. Both times, I was surprised they got off the ground; however, they also did not make it off Kerbin.
  2. Oddly, I went to Ike first. I wanted to start off landing on somewhere with less gravity.
  3. They are (highlight) two pits, several kilometers deep and very wide.
  4. Project Name:Mass Colonization Estimated Cost:Up to k$ 1,000,000,000 and many Kerbal lives Target:Everywhere except Kerbin. Goal:Colonize the solar system. Have infrastructure everywhere, along with at least six Kerbals over at least two launches. Why should we spend billions of Kerbits and possibly lose expensive equipment or even lives to do this?:It will reduce overpopulation and, if successful, set up preliminary bases everywhere, in preparation for mining.
  5. For when mining is added and you need to get resources, especially LV-N and RTG nuclear material, I can imagine a tiny, airless, fuel rich planet in a near polar degree inclination as far out as Jool or Eeloo.
  6. If you are starting, wait to make space shuttles. KSP engines do not gimbal enough to make them easy to make, and imbalanced things are hard to launch anyway. Also, as said before, strut everything. If it bends, simplify the craft if possible and add struts.
  7. Here's my entry: Eve: An oblivious Kerbal on Gilly: A Laythe landing, rescue mission to follow: My second Eeloo landing, back when it was first added: A somewhat successful Bop landing (which had to be rescued): One of many Minmus landings: A Vall landing (which needed to be rescued): A rover landed on the Mun: A Kerbal happy to finally get to Moho: A Pol landing that actually got home on its own: A Kerbal on Kerbin, glad to be back home: A Dres landing (I missed the canyon, sadly): A one-way Tylo landing: One of many Duna landings: An Ike landing: Note: Some of these are older, but the only one that uses anything different than the current version is the Eeloo landing, which uses the old aerospikes.
  8. 302. We often value fuel more than our astronauts. 303. Astronauts still gladly agree to fly our rockets, even after hundreds of lethal failures.
  9. Except for right around the launchpad, where I have a few hundred pieces of debris, I can usually do 400 without too much lag. However, I run at near minimum settings.
  10. Remember how you used to be able to toggle spinning for stability? Nowadays, people don't want their rockets to spin anymore .
  11. It was actually a few months for me, because I started KSP back around 0.8 or 0.9. During that time, the atmosphere always had the same pressure and ended at 40km. There was no orbital view, ASAS, or RCS. Once the map view came out and people starting orbiting, though, it was a day or two.
  12. However, the aerodynamics system will be changed to be more realistic in a future version.
  13. The only good thing about Moho is that landing is easy. The dV to get there (along with reaching a stable orbit) tends to be more than to get to Eeloo. Return takes about 2500 m/s, which is as much as most people bring to come back from Jool.
  14. You don't need to use a detachable lander. For the Mun, it's much easier to build the Hitchhiker crew storage into the lander, and then use it to go straight to Kerbin and parachute down. Just make sure to minimize your payload, use probe cores if you don't want to strand more Kerbals, possibly do some testing, and have more than enough fuel.
  15. To clarify, it takes longer to go on a larger orbit, and shorter to go on a smaller orbit. To rendezvous, you get either a larger or smaller orbit until you get close, and then you decelerate (relative to the target) so you can dock.
  16. When I send Kerbals on actual missions, I am careful. When I am testing things on Kerbin, Kerbals are completely expendable. As far as I can tell, between one and two thousand Kerbals have died over the time I've played KSP.
  17. First, the devs have said that autopilots will not be in the stock game. Second, there were actually several instances of manually controlled spacecraft. Niel Armstrong had to land my hand, and I've heard that Apollo 13 also had to do some things by hand.
  18. I leave him in Kerbin orbit with Bill and Bob, for the safety of everyone else.
  19. I have no idea how long I've spent, but I've been playing for just under two years. That should be at least 500 hours, probably more. It's my most played game by far.
  20. One takes away from some of the features of the game (MJ does all or most of the piloting for you), while the other adds a feature (reentry makes you have to be careful about how you reenter).
  21. It definitely exists. It's in a near polar orbit around Ike, 15km high.
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