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Wjolcz

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Everything posted by Wjolcz

  1. They should stay where they are, but if the colors of Laythe were to change slightly I wouldn't mind. Maybe atmo color to something between blue and green? Though I like it the way it is. When you're there it kind of reminds you of Kerbin. Just less green. E: Something like Titan, but without the brown layer. Though I think its false coloured anyway.
  2. Keep the CoL behind CoM and, well... Make your planes look like actual IRL planes. I dunno. I play with NEAR and it all just comes naturally. Sometimes I don't even have to check CoM/CoL placement. Something really important, though: Fine tuning. The editor nodes are real blessing when it comes to fine tuning. Fly your plane, see how it behaves, think about what could be causing it's bad behaviour, go back to SPH, fine tune, fly again.
  3. Not really needed for anything, but when life support comes to stock and electricity is needed to keep the crew alive it would be a neat addition!
  4. Got another one for ya! Jango's Flying Iron. Should be a bit easier than Valkyrie. E: It's named 'Slave I' Maybe not the most aerodynamically stable, but I like the idea of it landing face-up.
  5. Go out and finally explore the crap out of all those space rocks floating there without caring about fuel.
  6. Valkyrie SSTO from Avatar. I was trying to make that one for a while, but havent succeded yet. And what I mean by trying is doing it legit with modded aero and sane part count.
  7. An X/Y line chart of stuff that you could check every now and then would be a cool addition.
  8. Aerobrakes are a must in new aero, but Im afraid PorkJet didnt have enough time to work on those : ( It was stated somewhere, but not sure where Ive seen it.
  9. I hope the new resource we're getting is going to be pretty rare on Kerbin, and have a high price when recovered.
  10. Looks similar to something I proposed a while ago. Maybe not magical zero-G test rooms, but instead your craft youre desiring to test would appear in an aircraft-like scenery, and you would have only a few minutes to test you design. Like the one that NASA (or whatever space company rich enough) has: E: Basically what sumghai said, but with a plane big enough to pack small spacecrafts (or their mockups) in
  11. I would actually like something like this, though not as complicated. Heart rate and G numbers changing from green to red as kerbals are getting close to their limits would be nice little addition. Just click on their portraits to show/hide the info, because who likes to manage on-screen windows?
  12. Is that... Death Star? E: at first i thought the flare looked like it, but then i noticed the Mun. Or is it?
  13. Oh yes. I like the idea. They would show up in randon places on the sky and contracts like "Go there and recover that flying rock" would pop up. Or call geologists. Or something.
  14. I really hope they will be redone and released at some point. If it doesnt make it to the stock I'll be treating them as stock and have them in every version of the game.
  15. The lower the orbit the more dV you save. But it shouldn't be an enormous difference between 75k and 120k, I think. You would save about 100m/s or so. Probably even less. E: basically if you're thinking about going from 75x75km or 120x120km you better go from 75km. Setting Ap of 120km and circularizing orbit is just a waste of fuel.
  16. I think they should cooperate with Nassault some more. He directs his stuff well, and with some actual CGIs from the art team it could be even better.
  17. Add this one: http://forum.kerbalspaceprogram.com/threads/66921-Part-Plugin-parameciumkid-s-Jump-Drive-v0-5-%28new-models-and-sound-effects!%29 One of the best warp mods imo. And its not actually that cheaty.
  18. I didnt actually know about "Chokingbird" but I quite like that word now. I think asparagus staging was popularized by KSP community. AFAIK it wasnt really used in the rocketry until some recent SpaceX designs. But I would be happy if someone corrected me on this one.
  19. E: nevermind its 2am and i cant read. Looks good. Looks like that inline cocckpit got outside rework too?
  20. Today I kind of replicated the RATOL that Scott once made video about, though it was only landing and with NEAR instead of FAR installed. It was fun!
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