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Everything posted by Majorjim!
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SR-71 Blackbird by Eorin and Exothermos
Majorjim! replied to eorin's topic in KSP1 The Spacecraft Exchange
OOh thread of the month! Well done lads! -
The Screamin' Stuka (JU-87 Stuka Stock Replica)
Majorjim! replied to HolidayTheLeek's topic in KSP1 The Spacecraft Exchange
I did not expect something that detailed when I clicked this post! You have done an amzing job of recreating that not very easy to replicate shape. Any chance of a video of it in action? Great work man, truly.- 4 replies
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I do all of the above!
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Yup the move to the new software was not a step in the right direction.. I get cold sweats at the thought of yet again going through all my pictures and albums and checking and updating them. I just can't be bothered any more.. I do this for fun and that aint fun.
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Planning a 'realistic' mission to Duna in Vanilla KSP.
Majorjim! replied to Joseph Kerman's topic in KSP1 Discussion
Try the 'Mars direct' mission plan. I've done it myself and it was a blast. -
LOL hey man. This post is for the second version I made. Here is the link to the newest and much, much improved version! https://kerbalx.com/Majorjim/MJ---Atlas-V-541---Centaur---MSL---Curiosity-rover Here is the release thread for it. Just remember dude that I have not tested this in newer KSP versions.
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Texture change for 3.75m
Majorjim! replied to Cassel's topic in KSP1 Suggestions & Development Discussion
Squad really backed itself into a corner with this 'found in a juck yard' ethos to stock parts. It's too restrictive and should be scrapped, so to speak. -
Texture change for 3.75m
Majorjim! replied to Cassel's topic in KSP1 Suggestions & Development Discussion
I want better looking parts though. I'm not playing until the game is finished remember, plus I'm not missing it so they can take their time. Also, how hard is it to change a few very basic models like this?? @SQUAD a dedicated modder could do this in a day or two.. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Now THATS a launch vehicle. I'm glad to see some people still know how to play the game. -
Raptor's Craft Download Catalog - Tested & Proven
Majorjim! replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Bah! that's a silly excuse! I find folks always talking about part counts but adding a few radiators will not create a slide show dude. Unless your PC is older than me. Try it. I am right in this instance. The radiator panels will work wonders for creating the drag needed for Duna entry. Now you and @Rune go but a new CPU. Hmm, nope. You cannot have both Rune. You either make it a complex craft with moving parts and take the part count hit or you make it simple and keep part count down. It's unavoidable. We all know what you prefer to build. -
Congratulations on TOTM @klond, very well deserved.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Well then I feel very proud. I must say you did amazing work on the OMS pods man, they look super authentic. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
You are the only other person I have seen make a nose like that. That probe core plus that little nose cone are perfect together. -
Great woirk on this matey! The shape is beautifully recreated, and I agree cars are a tonne of fun to make! Make more please.
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Raptor's Craft Download Catalog - Tested & Proven
Majorjim! replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Hmm, I still dont think there wold be an issue matey. I agree I was incorrect in omitting the part about using lift in the descent manuvers but as far as drag goes there wont be any issue at all. I have extensive experience with Duna ascents and descents, as I'm sure you do too but in my experience drag during ascent is not an issue. You need the extra drag of the panels during re-entry. A craft with a faring body will just not slow down enough, as we know. You will I assume be re-entering at interplanetary transfer speeds and it is this speed that causes the drag you need. Now, during the ascent from the Duna surface you will not be travelling at anywhere near those speeds so the drag issue will be small. I know this as I have done this many times with an ascent craft made almost entirely of radiator panels. Yes there will be drag on ascent but to make the craft work would simply be an issue of balance. One thats easily overcome. -
This is a stunning collection of crafts matey, amazing work! The N1-L3 is a master work.
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Raptor's Craft Download Catalog - Tested & Proven
Majorjim! replied to Raptor9's topic in KSP1 The Spacecraft Exchange
This could easily be achieved by using radiator panels as body panels. They cause a lot of drag. Remember our discssions on constellation lander fairings? I don't forsee any issue landing like that. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
La Ferrari? -
34% is amazing! I don't think peeps realise just what a feat of engineering this is! Someone has to make this into a huge grand tour vehicle.
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Damn... Thats a lot of fuel! Even if not used for a grand tour that will serve as an excellent orbital fuel depot. Great work mate!
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deceptively simple, effective and cute. classic cupcake!
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Raptor's Craft Download Catalog - Tested & Proven
Majorjim! replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I fear there will be fewer and fewer people with the skill and patients to make craft like this. As most people these days seem to be making Kerbin based craft that are relitively easy to make and a breeze to test. I've learnt that the hardest thing in craft design is the bloody testing and testing more than one interplanetary craft, especially those meant to work together is hard in the extreme. That's the only reason I have not released my magnum opus, my constellation craft rebuild.. The testing takes such a long time that the game gets updated before I can release and things change or get broken by the updates. It's maddening and the reason I have not played KSP in months. When the updates stop breaking mods and the craft I will glady play again. Anyway, I don't want to tarnish your thread with a rant.. Keep up the masterful work mate, you are one of the few with the ability to make these crafts. Kudos! -
Stock F-35B Lightning II. Single press VTOL mode.
Majorjim! replied to JollyGreenGI's topic in KSP1 The Spacecraft Exchange
This is an incedible build! I tip my hat to you mate. The aesthetics are spot on an that VTOL mode transition looks flawless. I'm sure folks would like to see the mechanism in more detail. -
Great work Klond! You should make a big version too! A massive crawler base or something like that would be epic!