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Posts
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Everything posted by justspace103
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WAIT its so simple!!! Eve, as it 1.0 EVE!! tomorrow!!!!!!!!!
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Anyone remember this?
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Someone has probably already said this but i would want more planets, and more star systems. Maybe stuff like nebulas, black holes, galaxies, and warp drive parts. (MY MIND WILL EXPLODE!!!!!) In my opinion, the more planets, the more science, a more awesome game play experience (maybe that's how the multiplayer will work:confused:)
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hey thanks yes i did check the filters and i also went to the same spot at which i landed the craft and it wasn't there I should also note that quicksaving while the craft was in sight or being controlled seemed to fix the problem, but when i went to the tracking station it was gone, and then when i quickloaded it was fine. Here is the text file: https://www.dropbox.com/s/lqkib29vhnqj6qj/output_log.txt?dl=0
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So i was making this karbonite mining base and i had just docked my lander and was about to dispatch it to the surface, where i had a small probe to mark the landing site. but when i go to the map view, IT WAS GONE, without a trace. I am running on KSP version 0.90 windows 32-bit Open-GL. The mods i am using are: Karbonite Astronomer's Interstellar Pack(and all the requirements Munar Industries BETA Kerbal Attachment System AIES aerospace Kronal Vessel Viewer Procedural Fairings HyperEdit (just in case:wink:) Stockalike Station Parts expansion Tweakable everything RCS Build Aid Module Manager Real Solar System config (for the white horizon fix) Can anyone explain why its happening and how to fix it? Thanks, -Justspace103
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0.18, because it is the update that REALLY got me into this game (even though ive been playing since 0.15)
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[0.25] Astronomer's Visual Pack - Interstellar V2
justspace103 replied to Astronomer's topic in KSP1 Mod Releases
Astronomer, are you going to update this mod for 1.0 when it comes out? -
I love Astronomer's Interstellar:
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My Space Agency Flag to kick off 1.0: Those markings on the bottom are all the ksp releases and 1.0 in the top left:cool:
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Cant wait for female kerbals!
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What was the first mod ever created?
justspace103 replied to TheScareCake!'s topic in KSP1 Discussion
does anyone remember that website for all those early mods? -
I guess ill have to wait a while longer
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Now that Harv has announced 1.0, i breathed a sigh of relief for the following reason: I will no longer have to keep updating mods and starting new games. 1.0 is a sign for me that there is a very little chance of any game breaking update after 1.0 Has anyone else had the same dilemma?
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When I started a new career save in my game, all the buildings are set at tier 3. Another problem is that when I enter the VAB/SPH the interiors are set to tier 1. (I'm on KSP 0.90 64bit) These are the mods I'm using: Procedural farings Procedural parts (and some texture packs) RLA stock-alike Tantares/Tantares LV Stock-alike station parts AIES (0.23) Near future solar Dmagic orbital science KAS RCS build aid Mechjeb 2 Kerbal alarm clock Tweakable everything EVE Texture replacer planetshine hotrockets FX Astronomer's interstellar pack V2 RealChute BoxSAT USI Sounding Rockets SumDum SMS Aerojet Kerbodyne So does anyone know what mod is causing this and or how to edit the save so it goes back to teir 1? (First post!)
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
justspace103 replied to rbray89's topic in KSP1 Mod Releases
Does this work in 0.90? -
[AAR] The Grand Tour - Voyage To The Planets
justspace103 replied to czokletmuss's topic in KSP Fan Works
BERTHYs gone HAL -
[Breaking News] SQUAD Streams are back!!!
justspace103 replied to CpPolar268's topic in KSP1 Discussion
great cant wait