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Tortoise
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KSP2 Release Notes
Everything posted by Tortoise
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How Important is Kerbal Safety to You?
Tortoise replied to TheHockeyPlayer's topic in KSP1 Discussion
I actually like to make kerbal safety my top priority. -
[1.1.x] CoolRockets! Cryo and Launch Particle FX
Tortoise replied to sarbian's topic in KSP1 Mod Development
Just installed, seems like a very cool mod. Thanks! -
Updated to v2.1 v2.1 (11/24/14) *Fixed some crossfeeding bugs in stock structural wings.
- 165 replies
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- customizable
- wings
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The upcoming launch is less than 2 weeks away so I decided to do my own mission of it in KSP a few days ago.
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Any others? Engines?
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Since KAX was never updated I won't use it's jump-jet engine anymore. I need a substitute for that, anyone have any ideas?
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What have they done to electric charge drain??
Tortoise replied to boxman's topic in KSP1 Discussion
Yes it's some bug. Do you have unlimited fuel enabled or something? Rthsom: if he has SAS enabled I believe it drains too -
that's the point.
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*Looks into forum thread 100149* *Reads the title* *Finds it hard to believe that the person simply found forum thread 1*
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Buy him the full version
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big planes and ferram help
Tortoise replied to endl's topic in KSP1 Gameplay Questions and Tutorials
Theres your problem. CoL too far from CoM -
Are there virtual space agencies recruiting?
Tortoise replied to serolrom's topic in KSP1 Discussion
Mines is KSPA but I'm not recruiting. Here are others http://forum.kerbalspaceprogram.com/threads/77362-Do-you-have-a-space-agency-for-KSP -
How do you think upgrades work on buildigns
Tortoise replied to Crusher8000's topic in KSP1 Discussion
My guess: Hit a button to make your KSC look nicer in return for millions of funds. -
I'm aware of any other mod that adds fuel to stock wings. But if your stock wings already have a fuel resource then it may conflict with this mod. If you've installed a version of FuelWings prior to 1.4 then this may be your problem (And you won't have a "FuelWings" folder in GameData) so you should read the note in the README on how to solve it.
- 165 replies
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Updated to v2.0 v2.0 (11/9/14) for KSP 0.25 *Now with B9 support thanks to azza276 *Fixed error in stock code
- 165 replies
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Updated to v1.8! Say thanks to some users who commented on the thread offering suggestions, and other mod API developers. v1.8 (11/6/15) for KSP 0.25 *Major code revisions making file size much lower and increasing organization of code. *Implemented ModularFuelTanks support which gives the ability to switch fuels in the editor. *Nerfed maximum fuel values *(Does not require initial selection of wings with LF or LF/LOX anymore. Just 1 FuelWings folder) Supports all stock fuels
- 165 replies
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Tortoise replied to sirkut's topic in KSP1 Mod Releases
Please tell which specific tweakscale configuration to install.