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Sirrobert

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Everything posted by Sirrobert

  1. Can you show us a screenshot? That should help us help
  2. Nah, he doesn't talk about early acces games. Prepare yourself once 1.0 comes around though
  3. As Harvester explained in one of his recent blog posts: Game first, Simulation second
  4. Aaw, now what am I going to do with this bouquet I built out of rockets
  5. Sure, but this is Kerbin. On Kerbin, that's just 'awesome'
  6. Or is she glaring because she wants you to [FLUFFY BUNNIES] of so she can play
  7. You mean fairings? I'm pritty sure that has been entirely replaced by procedual fairings mod, which can make them on the fly in game, without having to download them
  8. Offcourse there are no females here. For that matter, there are no males either. Personally, I'm a squid In all seriousness, what does it matter? Personally, when I interect with someone through a media that makes it impossible to tell gender, I just asume they are gender neutral. Because for the purpose of my interaction with them, they might aswel be
  9. For us, yes basicly. Sometimes people put something somewhere and it blocks acces to something else. It should be possible to knock of the blocking part with wack-a-kerbal and keep the rest of the ship intact. Though I don't recomend trying it without a quicksave. Funfact, you can also blow up the buildings in KSC with wack-a-kerbal Remember, Alt F12 is a debugging tool. Sometimes you need to blow something up to test something
  10. That would depend on what you concider cheating. Is it cheating to automate a task you have already done 5000 times? Most people would call that automation And that information, it may use some behind the scenes info to give you that information, but in my opinion, you should have acces to that information anyway. I see it as the team of scientists behind the scenes, constantly cranking the data
  11. Maybe in 5 years they could start on a sequal with some brand new technology, but I agree with the rest
  12. If a construction is pissing you off, you can shoot it instead of just terminating. Way more satisfying
  13. Look at the Mission time. Those 2 pictures are 3 minutes apart, not an entire orbit
  14. Look again. The altimeter at the top reads 179km, and 150km. Kerbins atomsphere ends at 70km
  15. Space tourism? I missed that, where did you read it? The problem with this suggestion is the same problem with all time baised drain things. Parts of the game involve timewarping for big stretches of time. Like if you want to play with your Duna lander NOW. While there are people who don't like to timewarp for longer than a few weeks at a time, there are also people that do. A time based drain on any recourse would limit the way you can play this game, forcing you to interupt timewarp every month or so to do grind contracts that achieve nothing
  16. A mass extinction event doesn't destroy life. It just changes it. Nature will adept to our influence. The only questions are if WE survive that change, and how it will look after everything is done
  17. Same way as all quicksaves in all games , F5 and F9
  18. Wasn't our Moon formed by a collison between earth and another planet? So collisions are not unheard of, while a planet taking a 1 orbit trip out ot Jupiter to get ripped up, and than back to a regular orbt is
  19. For that the question would be, is it cheaper to make multiple transport runs between the asteroid and the target, or to haul the asteroid to the target.
  20. Intriguing idea. But what could possible cause a single flyby, followed by a stable orbit?
  21. Now THAT is an awesome implention of this idea. We need a testbed for rovers already, so if you could set simulator gravity and a small area to try out rovers, that'd be awesome
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