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Everything posted by Thesonicgalaxy
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
I'll be honest, the Mun is defiantly the hardest planet to fix up. Being all these different pictures show so many different ways the Moon looks, It's been hard. The Yellowish Mun I have right now looks....ehhh up close. Today I'll focus all my free time into the Mun. Today is the day the Mun looks good. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
I've updated the album with new pictures of the yellow tint in action. Doesn't feel bright enough to me, so i'll get on that. Unless you guys think it's fine, then I'll keep it that way. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Sorry for yet another album on the same page, I hope rbray doesn't mind.. ANYWAY, been messing around with some settings, got a new mun, and wanna know if people would rather have the old BA Mun, or the New BA Mun. I really want this pack to have what you guys want it to have. I think I've gotten a good Mun. What do you guys think? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Made a little comparison video to help build up hype for the new release of BA.(Also because there really are no videos I made of it) Sure, here you go. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Sure! Optional Config it is! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Alright, I'll get working on the mun now. I've lowered the altitude and upped the alpha channel. I might wanna make a darker version of the Mun map to get the craters to be more noticeable. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
There are a couple, but one of the options that really fixes it has a bug and it won't save. I'll see if i can fix. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
V3 of BA is nearing completion(However won't be released until the next version of EVE). Here's what's been changed, and if there's anything you guys want me to change about it, I totally will. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Sorry if I got all angry. Just frustrated from losing some work because of a bug. Anyway, I dunno, they all seemed to be exact copies of each other, and they were all the default new layer. Except these wouldn't appear in game, only in the config. Sorry again. I'll try to possibly re create it in another install and give you the config and output.txt some time. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Hm, you should probably wait for rbray to come back and help. I don't think I can help, I'm not the creator, so i dunno. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
heh, when a huge cloud section rolls by, the shading make it look like a storm. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Can you post a picture of your GameData folder? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
You put the EnvironmentalVisualEnhancements folder in GameData as well. Thanks btw. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Okay, now I can't save to Kerbin at all. It's saving it in the config, but it won't load it. It won't load any more layers. UPDATE: Okay, I really can't deal with this anymore. I might just stop all development of my pack until you fix your saving system. It's way too buggy. I mean, i can't even bloody save anymore. This is a major bug. UPDATE 2: Okay, apparently there were layers that wouldn't let me save on kerbin. Okay... -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
That's what I'll work on now. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
It's just the angle. The shading is a huge wip. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Pretty much :T -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
1) Nope, the 3 particles rotate, so making it like that wouldn't work. 2) Not now, but i could try to make it do that. I won't tell my secret yet, but I'll tell you, I'm surprised nobody else thought of this. Here's what I got so far - -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Working on eve now for the pack, I'm going for a darkish depressing look on it. What do you guys think? Too dark? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
You need to change the fade distance to 100 manually. It does not save due to a bug in EVE. -
TR only changes textures, it doesn't add glowing effects like that. It's actually the EVE mod. Specifically my pack for it . Here's the link for TR.
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
See my previous post above for the new Duna. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
This is the current Duna I'm making in BA. Duna is definitely the hardest atmosphere to realistically capture. What do you guys think? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Daaaaang. That looks amazing. You are a master at this, astro. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Thesonicgalaxy replied to rbray89's topic in KSP1 Mod Releases
Not for me. Though, I have a pretty powerful PC, so my opinion is invalid.