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Thesonicgalaxy

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Everything posted by Thesonicgalaxy

  1. I'll be honest, the Mun is defiantly the hardest planet to fix up. Being all these different pictures show so many different ways the Moon looks, It's been hard. The Yellowish Mun I have right now looks....ehhh up close. Today I'll focus all my free time into the Mun. Today is the day the Mun looks good.
  2. I've updated the album with new pictures of the yellow tint in action. Doesn't feel bright enough to me, so i'll get on that. Unless you guys think it's fine, then I'll keep it that way.
  3. Sorry for yet another album on the same page, I hope rbray doesn't mind.. ANYWAY, been messing around with some settings, got a new mun, and wanna know if people would rather have the old BA Mun, or the New BA Mun. I really want this pack to have what you guys want it to have. I think I've gotten a good Mun. What do you guys think?
  4. Made a little comparison video to help build up hype for the new release of BA.(Also because there really are no videos I made of it) Sure, here you go.
  5. Alright, I'll get working on the mun now. I've lowered the altitude and upped the alpha channel. I might wanna make a darker version of the Mun map to get the craters to be more noticeable.
  6. There are a couple, but one of the options that really fixes it has a bug and it won't save. I'll see if i can fix.
  7. V3 of BA is nearing completion(However won't be released until the next version of EVE). Here's what's been changed, and if there's anything you guys want me to change about it, I totally will.
  8. Sorry if I got all angry. Just frustrated from losing some work because of a bug. Anyway, I dunno, they all seemed to be exact copies of each other, and they were all the default new layer. Except these wouldn't appear in game, only in the config. Sorry again. I'll try to possibly re create it in another install and give you the config and output.txt some time.
  9. Hm, you should probably wait for rbray to come back and help. I don't think I can help, I'm not the creator, so i dunno.
  10. heh, when a huge cloud section rolls by, the shading make it look like a storm.
  11. You put the EnvironmentalVisualEnhancements folder in GameData as well. Thanks btw.
  12. Okay, now I can't save to Kerbin at all. It's saving it in the config, but it won't load it. It won't load any more layers. UPDATE: Okay, I really can't deal with this anymore. I might just stop all development of my pack until you fix your saving system. It's way too buggy. I mean, i can't even bloody save anymore. This is a major bug. UPDATE 2: Okay, apparently there were layers that wouldn't let me save on kerbin. Okay...
  13. 1) Nope, the 3 particles rotate, so making it like that wouldn't work. 2) Not now, but i could try to make it do that. I won't tell my secret yet, but I'll tell you, I'm surprised nobody else thought of this. Here's what I got so far -
  14. Working on eve now for the pack, I'm going for a darkish depressing look on it. What do you guys think? Too dark?
  15. You need to change the fade distance to 100 manually. It does not save due to a bug in EVE.
  16. TR only changes textures, it doesn't add glowing effects like that. It's actually the EVE mod. Specifically my pack for it . Here's the link for TR.
  17. This is the current Duna I'm making in BA. Duna is definitely the hardest atmosphere to realistically capture. What do you guys think?
  18. Daaaaang. That looks amazing. You are a master at this, astro.
  19. Not for me. Though, I have a pretty powerful PC, so my opinion is invalid.
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