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TranceaddicT

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Everything posted by TranceaddicT

  1. I don't think they are still around. The github repository hasn't been touched in 2 years. https://github.com/bcink/Kerbalow-Aerospace
  2. I did a clean install like you said. Yeah, it's not you. It's AmpYear.
  3. Okay, well, I did it because MM is throwing warnings because of it. [WRN 21:10:43.585] 3 warnings related to GameData/FuelTanksPlus/FixBulkheadProfiles.cfg
  4. Also, the fuelPatch.cfg doesn't have the patch ordering present. @PART[TPcone1m1]: { %bulkheadProfiles = size1 } I'm gonna assume you mean BEFORE[FuelTanksPlus] as with the the other configs provided.
  5. FYI, the fuelPatch.cfg file starts off with your template. @PART[PartName]:BEFORE[FuelTanksPlus] { @RESOURCE[LiquidFuel] { %amount = LiquidFuel } @RESOURCE[Oxidizer] { %amount = PartName,LiquidFuel,Oxidizer } } Imma just assume that wasn't meant to be used for some other part and delete it.
  6. Player.log and KSP.log here: https://drive.google.com/drive/folders/0B7arxv3DfQDld29ZVHBYOVdCV2c?usp=sharing KSP 1.9.1 PlanetWiki 4.1 (via CKAN)
  7. How is this a thing? Are you saying the color-coding shouldn't be there at all without ANOTHER mod providing it?
  8. Just came back for this. New install on the way. The Github links for these two are swapped. You have KIS linked to NF and vis-versa. Adds (up to date) TweakScale /L patches for Kerbal Inventory System (KIS). You mean: Adds (up to date) TweakScale /L patches for Firespitter (FS).
  9. I'm getting this in the Player.log AssetLoader: Loaded bundle 'planetwiki_core' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The file can not be loaded because it was created for another build target that is not compatible with this platform. Please make sure to build AssetBundles using the build target platform that it is used by. File's Build target is: 6
  10. I figured the variables weren't a problem, just the system complaining about new stuff and the 'J' is just my CDO (properly ordered OCD.) I dug into it because of the last four. Found it odd when I counted 39 NREs and there were 43 parts. Glad I could help on the junk ...ers.
  11. So, I've got a heavily modded new install (haven't even created a savefile) and I've got numerous segments in the log that go something like this ... [LOG 23:47:49.658] PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngines/jetEngineAfterburning/AJEE_RROlympus_Jet' [WRN 23:47:49.668] PartLoader Warning: Variable base_diameter not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_thrustTransformName not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_fxOffset not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_flameoutEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_runningEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_powerEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_engageEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_disengageEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_spoolEffect not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable AJEE_spoolEffect2 not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable oldMaxTemp not found in Part [WRN 23:47:49.668] PartLoader Warning: Variable tempMult not found in Part [LOG 23:47:49.680] [ModuleEnginesAJEJet] Reading engine params from cache for engine AJEE.RROlympus.Jet [ERR 23:47:49.681] Module ModuleEngineConfigs threw during OnLoad: System.NullReferenceException: Object reference not set to an instance of an object at RealFuels.ModuleEngineConfigs.SetConfiguration (System.String newConfiguration, System.Boolean resetTechLevels) [0x000a8] in <8f51b17657a546bc9d737ed47d61667b>:0 at RealFuels.ModuleEngineConfigs.OnLoad (ConfigNode node) [0x001a7] in <8f51b17657a546bc9d737ed47d61667b>:0 at PartModule.Load (ConfigNode node) [0x001ab] in <55ba45dc3a43403382024deac8dcd0be>:0 [LOG 23:47:49.704] PartLoader: Part 'Squad/Parts/Engine/jetEngines/jetEngineAfterburning/AJEE_RROlympus_Jet' has no database record. Creating. So, since I have time on my hands (and need a dose of cranial-rectal inversion), I dug in and found a few things ... For the AJEE-PWJ58.cfg, you have it named AJEE_PW58_Jet. The config is missing the 'J' in a few places. ===== For the AJEE-JUMO004.cfg, it looks like RealFuels is thowing this WRN ... [WRN 23:47:56.703] *RFMEC* WARNING could not find configuration of name Jumo-004A for part AJEE.JUMO004.Jet: Attempting to locate fallback configuration. Did you mean JUMO or JUNO? How is it picking up the 'A'? ===== The only parts with no associated Error Message are ... AJEE.PWF119.Jet AJEE.PWF135.Jet AJEE.RRPegasus.Jet AJEE.RRTrent.Jet (config ext = cut, not working) I want to say there is an unholy interaction going on between AJEE (via AJE) and RF.
  12. As an FYI, I just created a new install with (many) mods and was greeted with this ...
  13. SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Then, I'll clean up and download it.
  14. Coming back to KSP after a long hiatus. Been scouring the forums to see what's been happening only to find this! Brilliant! I love starting off with sounding rockets and THIS will make it so much more enjoyable.
  15. Alright, so I figured out the previous problem. It required the vessel definition (vessel = @/craft) to be placed within the 'ReachState' PARAMETER stanza. Why it didn't flow down from the upstream parameter like the other two VPGs .. I dunno. But, hey it works. (To quote TheMightyJingles, If it's stupid but it works ... It ain't stupid.) So with that fixed, on to the final problem: getting the green checkmarks. On the launchpad, the contract recognized the presence of required parts and disables the requirement. Unfortunately, during the build process, they don't tick off in the VAB (green arrows).
  16. It's in 1 of 3 vpg/ 1. Reach Target Zone (2000-4000) ... 2. ... return safely AND in one piece ... 3. ... recover craft. here's the full config: CONTRACT_TYPE:NEEDS[UmbraSpaceIndustries] { // Text name = KSP-SR2000 sortKey = a1 title = Fly a sounding rocket above 2000m. description = [KSP-SR2000] The fine folks at Umbra Space Industries have developed an avionics package they want you to test by flying it to a target zone between 2000m and 4000m, and safely return the payload for recovery. Do this right and we can seek the support of sponsors. With adequate funding this could become a successful long-term program for testing and scientific discovery. synopsis = Launch the USI Avionics Package to between 2000m and 4000m on a sounding rocket and recover it. completedMessage = Well done! An unidentified individual shared unspecified specifics with someone's someone about something and now we have a some funding for the next flight! notes = Easy peasy. Remember to reduce your propellant so you don't exceed 4000m. agent = Kerbal Sounding Project group = UUA // Reqs & Data REQUIREMENT { name = PartUnlocked1 type = PartUnlocked part = SR_ProbeCore } DATA { type = string craft = KSP-SR2000 } // Limitations maxCompletions = 3 maxSimultaneous = 1 autoAccept = false declinable = true cancellable = true minExpiry = 24 maxExpiry = 100 deadline = 24 // Rewards & Penalties Info advanceFunds = 0 rewardFunds = 366.667 rewardReputation = 2 rewardScience = 2 failureFunds = 0 failureReputation = 0.1 prestige = Trivial // Craft Requirements PARAMETER { name = VesselParameterGroup type = VesselParameterGroup title = Your sounding rocket must have: define = @/craft dissassociateVesselsOnContractCompletion = true disableOnStateChange = false hidden = false hideChildren = false PARAMETER { name = PartValidation1 type = PartValidation title = a USI Avionics Package VALIDATE { part = SR_ProbeCore } disableOnStateChange = true hideChildren = true } PARAMETER { name = PartValidation2 type = PartValidation title = a USI Sounding Rocket motor or a Sepratron motor VALIDATE { part = SR_Rocket_35_01 part = SR_Rocket_35_02 part = SR_Rocket_625_01 part = sepMotor1 } disableOnStateChange = true hideChildren = true } } // Contract Goals PARAMETER { name = All type = All vessel = @/craft hidden = false hideChildren = false PARAMETER { name = VesselParameterGroup type = VesselParameterGroup title = Reach the target zone ... PARAMETER { name = ReachState type = ReachState minAltitude = 2000 disableOnStateChange = true } PARAMETER { name = ReachState type = ReachState maxAltitude = 4000 disableOnStateChange = false } hideChildren = true disableOnStateChange = true } PARAMETER { name = VesselParameterGroup type = VesselParameterGroup title = ... return safely AND in one piece ... vessel = @/craft PARAMETER { name = ReachState type = ReachState situation = LANDED situation = SPLASHED } PARAMETER { name = VesselNotDestroyed type = VesselNotDestroyed vessel = @/craft } hideChildren = true } PARAMETER { name = VesselParameterGroup type = VesselParameterGroup title = ... and recover your rocket. vessel = @/craft PARAMETER { name = RecoverVessel type = RecoverVessel } hideChildren = true } } }
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