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Everything posted by Superfluous J
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Airplane building skill issue
Superfluous J replied to Rihnami's topic in KSP1 Gameplay Questions and Tutorials
According to every single plane I've ever built, you're doing it exactly correct. No don't listen to me the others are far smarter on how to build planes than I. -
I believe it was this: Not one single person arguing about this "gave" 7 years of their life to KSP2. The only people who did that are now laid off and are far too busy trying to secure a livelihood to argue on the Internet about how much it sucks that they can't play a fun game they were hoping to.
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So now we're being gaslit? T2 Boss Spoke Out
Superfluous J replied to Stevie_D's topic in KSP2 Discussion
Oh I realized I commented in this thread and never addressed the OP. No. At best we are being lied to. -
I love the idea that the actual game is Caravan, and Fallout is just an elaborate meta game constructed around it.
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So now we're being gaslit? T2 Boss Spoke Out
Superfluous J replied to Stevie_D's topic in KSP2 Discussion
I'm not who you tagged but I owned AND hand-entered the code for EVERY SINGLE GAME in BOTH of those books. I also entered a lot of games from Compute! https://arstechnica.com/staff/2018/11/first-encounter-compute-magazine-and-its-glorious-tedious-type-in-code/ -
Other than people using the term wrong, I don't have a problem with games having a meta-game, per se.
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My answer is Yes. Or No. I'm not sure.
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I don't know from what part of my brain this thought came, but I've got several movies that are well liked or at least well respected, that I've personally decided to just skip on. I wonder if anybody else has similar movies they just wanna "Nope" out of. No need to explain why but by all means feel free to if you want. Here's my list: Oppenheimer - I heard it was a 3-hour recap of his Wikipedia page and that was all I needed to know. Avatar: The Last Airbender - I've heard it's fantastic. I've heard it's garbage. I just don't care enough to check it out. Schindler's List - I know it's considered great but I just can't. Trainspotting - If it was actually about spotting trains maybe. Good Will Hunting - I truthfully think I'd fall asleep in like 10 seconds. The Social Network - Maybe if I had ever used Facebook for anything other than seeing pictures of my extended family I'd care one little bit about this. I reserve the right to post more later.
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Creating maneuver nodes when time is paused
Superfluous J replied to RedEagle777's topic in KSP2 Discussion
I know you're joking, but I think it's funny you picked the one place where pausing the game to do things would be weird at best and likely disabled. -
Strong aurora forecast tonight May 10-11
Superfluous J replied to DeadJohn's topic in Science & Spaceflight
Oh look a YouTube video with a scary title that gets out of lying by posing it as a question. The short answer is yes and no. Yes we survived. No it was not a Carrington Event. Yes we would have survived if it had been a Carrington Event. There I saved you 30 minutes and a couple dozen ads*. *I assume. I didn't load the video to see how long it was or how interspersed with ads it was. **Yes I'm a curmudgeon. ***No these asterisks don't correspond with anything above. -
Oh man that game brought back so many 80s memories. The original Elite took less disk space than most textures take up in games today. What a masterpiece. Thank you. I was trying to find a way to describe what I didn't like about the new Elite, and that is basically it. They went TOO hard on realism. There's a lot about Realism that I go to Video Games to avoid, not surround myself with.
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Am I the only one on the forum that doesn't give a ... love or whatever the forum changes it to ... about the graphics? Give me colonies and interstellar and I'll play with Atari 2600 graphics. Okay maybe not Atari 2600. But KSP1 stock for sure. (Note I'm not talking about the UI/UX fiasco that is that dot-matrix font. I'm talking about how the planets look. Which incidentally I think is fantastic)
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I cannot stress how HARD I bounced off the game. I KNOW it's not the game for me. I didn't return it (like I did Stellaris, another game everybody loves but I knew INSTANTLY I'd never enjoy after about 15 minutes) but still, it's far better off pimping in my uninstalled games list, than it is getting sweared at incessantly as I think of the dozens of other things I'd rather be doing than hands-on learning a billion undocumented ways I'm not supposed to fly my ship. Maybe it's better now. Steam says I last played it in 2018. I'm not really all that willing to find out. Steam also says I put 7.5 hours into it, which frankly shocks me. You talk about docking protocols. I never even made it to a space station.
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Short answer: Yeah, probably.
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My annoyance with countdowns is when at some point in the movie the scientist guy says "We only have X hours to Y!" X is generally 12, 24, or some other conveniently even number, while Y is generally saving whatever the subject of the movie is (The Earth, the Princess, whatever). So then the good guy sets his watch timer to 24:00:00 or whatever. Then, in the finale of the movie, the timer counts down, 00:00:10... OMG 10 seconds before the Earth is destroyed! WAIT A MINUTE. So the scientist guy, when he said the Earth had 48 hours left... meant that literally!? He knew 2 days in advance that the Earth would be destroyed in exactly 48 hours, 0 minutes, and 0 seconds?
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HavesteR shares his thoughts on recent KSP2 news
Superfluous J replied to moeggz's topic in KSP2 Discussion
I didn't find creating a spreadsheet for dV calculations to be "magical." Which is the reason HarvesteR gave for not including them in the game. Not "it's easy to make a spreadsheet so why add it to the game?" Which frankly is a terrible reason but that's another subject. -
HavesteR shares his thoughts on recent KSP2 news
Superfluous J replied to moeggz's topic in KSP2 Discussion
I still remember when everybody hated him because he didn't want to put dV readouts in KSP.- 49 replies
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Strong aurora forecast tonight May 10-11
Superfluous J replied to DeadJohn's topic in Science & Spaceflight
One word: Amazing. -
If you like Shapez.io I cannot imagine you not LOVING Factorio. Sweeeeeeeeeet. My only suggestion (that you probably learned from Shapez): However much room you think you need for something: Double it. Then add a little buffer.
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I'll take a stab. The gaming development amateurs shot for the building across the street (the original plan was 2 dimensional and the first released game didn't have an actual Sun) and missed, hitting the moon (which was actually in the game along with Kerbin, that was about it). They just kept tacking on new stuff until the game was so big and unwieldy, they had no choice but to stop. The pro studio [sic ] saw what the goofball amateurs did and thought they could make a game 4 times bigger with massive interconnected systems. They started from the standpoint where the game had to be ready for all these systems before it was ever released... and they never ever got there. It may be just that it can't be done (at that scale, though dialing back maybe it would work). It may be that it can but they can't do it (though I see no one else stepping up). All I do know is that it didn't happen. Maybe in 10 more years someone will try again. Maybe computers will be good enough then to run it. Maybe maybe maybe.
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T2 interactive layoffs
Superfluous J replied to Majorjim!'s topic in KSP2 Suggestions and Development Discussion
1 billion times yes. -
Yeah they should fire someone. ...oh wait.
