Jump to content

Sirine

Members
  • Posts

    1,630
  • Joined

  • Last visited

Everything posted by Sirine

  1. Did you press the "T" button? You must 'ON' the SAS. With those wings and SAS. Everything is turn-able.
  2. Put some Advance SAS. About 8~12 for your ship size and some electricity enought to power them.
  3. Below link should fix your problem, if you play vanilla stock game. Otherwise, many mods can do that. http://forum.kerbalspaceprogram.com/threads/48342-How-to-warp-into-Eve-Gravity-Influence-in-the-correct-angle
  4. OP does not mention the craft need to be in standard-sustainable-orbit.
  5. Well, Recover asteroid gets, nothing. 0 science. 0 fame. 0 $. What do you think? Should it be something?
  6. ok. I got it. Yeah, did press a button after launch. The time accelerate button. [>] or maybe twice [<].
  7. KSC= Kerbal Space Center. Create a new Contract game, download and replace the persistent.sfs with this one HERE. You will find there are a smallest-class-A asteroid orbiting Kerbin at 70x71km. Your mission is to land that asteroid on KSC. -Preferably mobile-able after landing. so, you can move it around for publicity. -Create a story on this event. Preferably with some graphic support. -Every participant will be listed. There will be NO scoring (its newbie challenge). If you can do it, you ARE the winner. -Enjoy and have fun.
  8. Hi Northstar, Base on your post images, I find that you have "wheels" unlock now. Just a pcs of advice, always launch at 'runway', after 'experiment', land-and-drive to recover 'on-the-runway'. That gives you 100% recover value.
  9. Press Ctrl+Mouse scroll to zoom in during your VAB design.
  10. Good day all Kastronaut. I would like to impress my friends to play KSP. One way that I can think of, is to show him the awesome KSP update release video. But I don't really have all the video. So, please help. (Youtube link preferred) Thanks!
  11. Pretty much same old story, since I'm playing vanilla stock. So, get contract, sciences unlock parts. Whenever all part are unlock, I will stop playing and wait for next update.
  12. @Wanderfound: Most wonderful explanation. Owe you a Rep point. Will surely bookmark this post. Thanks!
  13. @Wanderfound: That "Blue-Ring things" that use by @chengong are Alt-F12, infinite fuel equivalent. I can beat his score via his own craft. Anyhow, just let him wins (kids).
  14. @Wanderfound: I try to read the below graph, but It seems that its beyond my little potato mind can comprehend. I did play with FAR before, and get to get a few difference kind of drawing, but at the end, I still can't figure it out what it means by the lines represent. I know there are explanation on the wording on the plugin itself. But the wording are no meaning for me.
  15. Malaysia... I'm really hesitate to tell. But well I born here, lives here.. I'm Malaysian.
  16. Good to know there are Korean KSP-er. I'm Asian. Unfortunately I can't help on your big project. All I can do are wishes you all the best and good luck.
  17. 1. And 3. Camp are good. Try make a plane that can have both via just switching intake and engines. Or two planes 1 design.
  18. Depends on how much part your computer can handle.
×
×
  • Create New...