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Fr8monkey

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Everything posted by Fr8monkey

  1. I have had this mod for a while now; but I have never been able to hire them in the Admin building. I can only find them randomly on rescues. Is this the norm or am I just dense?
  2. Not sure about the deleting or upgrading part... Up to individual taste, I guess. In simplest terms (after over an hour of screwing around trying to figure it out) open the error log in word, go to 'edit' at the top of the file, click 'find' and type in the word 'crash' and click 'find next'. Each time you click 'find next' it will find the word you are looking for. The line with the word is the problem. May be an easier way to find it, bit it seems to work for me... Fly safe, my friend.
  3. Looks like the problem is with SXT/Parts.
  4. Oh, life is good... Thank you for the awesome work, JadeOfMaar.
  5. No. I make sure to update to 1.2.2 using CKAN and make sure the right build if I put them in manually. EDIT: Never mind... I fixed it somehow. Guess the sacrifice i made to The Great Kraken worked. Thanks anyway and love your mod!
  6. Read through a bit of the forum; but could not find. I am still playing 1.2.2. Restarted my save (3/4 the way through career tech0 and the TCA icon disappeared from the menu. Would any updated mods affect the TCA install? I didn't update it; but I did update others. Thanks in advance.
  7. Why not rotate it and put it on the bottom of build, engage node and continue build?
  8. Yes it is. Lots of complicated things you.can do like orbit and landing planning. Works best for me with hovering above landing sites.
  9. Usually with a decoupler and fuel tank on top with probe core and radial engines. I even put decouplers on the sides with tanks and engines on the corners for a challenge.
  10. Yeah, i messed with it for a bit and it works. Just didn't remember the extra step. Awesome job you and all the other modders do...
  11. Still not getting any thrust on the Pluto engine in space... did I do something wrong?
  12. Ok, i see. Would a transfer to the forward service pod then exit work? IDK... I haven't got to that point in career yet. I make sure to put a docking port on the bottom of the pods...
  13. That did it. Wish I could figure out those logs... You da man! Thanks.
  14. Since update I have tried to keep playing 1.2.2 backup, but keeps crashing, I have updated mods through CKAN; but game crashes from both CKAN start, desktop icon and even from the folder. https://www.dropbox.com/s/imqadbo9u2dwv09/output_log.txt?dl=0
  15. Couldn't you just load him into the Cargo/passenger pod and do a crew transfer? Or use the little ladder if no pod...?
  16. Looked around and can't remember if I asked or not (memory not what it was). I can't seem to get any thrust out of the 'Pluto" engine in orbit. Get lovely plume and firing sound, but orbit doesn't change.
  17. I believe those are in the current update. I updated from CKAN, and I have them.
  18. Having the cargo container KIS compatable would be cool...
  19. As far as I've noticed, the two types are incompatable. They can only match up with their own type.
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