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GoldForest

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Everything posted by GoldForest

  1. I know, but due to the colliders, it's kind of difficult to place the engines in the right place.
  2. @Shadowmage I don't know if this has been asked before or not, but any plan to add multiple nodes to the mounts for the fuel tanks? I would love to stick five 9-clustered Merlin engines on a Saturn V mount.
  3. Thanks. Now to enjoy the Crayola rockets until it's patched. *gets and idea for a rocket*
  4. Anyone else having this problem? The srb is supposed to be white as is the fuel tanks. Only the fairing should be orange... This is bizarre....
  5. It's tough to do, but yes you can do curves. Not ones you're thinking about but they will be curves nonetheless. You just have to keep clicking and moving the fairing in little by little.
  6. So I built the rocket... had to give the ARES Vs and SLS F-1B engines before the thing would even fly... I named the craft Kerbal I... safe to say... it lives up to its reputation... Also it made Jeb so happy he died...
  7. So, I don't know who made it, but I'm making this with your mod. Kerbal indeed... I'm going to change the Apollo CM to Orion MMCV Going to stick a Soyuz craft in the fairing Keeping the shuttle Replacing the outside SLS's with ARES V rockets. ... This should be fun.
  8. I understand. Would it be easier to take the side decoupler and add a custom curve to the thrust transforms in the config file so that the bottom one burns out in less then a second then have the top one fire after the bottom one burns out?
  9. Do you have any plans to add solid motors to the Soyuz boosters? I would like to see them separate like they do in real life with a quick solid at the base and then a delayed booster at the top to make that... I forget the name, but they call it someone's star.
  10. Re: Scene change buttons - Turns out to be a stock bug. Sorry for bugging you with it.
  11. That worked, but you have to mess with the bar and not the arrows to get the size. Any chance you could implement arrows to make it go to the smaller sizes between 1.25 and 1.875 so it is a littler easier?
  12. Saturn V was actually supposed to receive moar boosters. Check these out. Those enough boosters for you? Answer: Good enough, but could be moar!
  13. I'll try it out. Also, what scaleing system are you using for your craft? Are you using the 64% scaling?
  14. Width wise. The third stage tank under the pod fits perfectly at 1.8etc, but then I go to attach the central first stage tank and it's too wide when I put on the soyuz nose mount.
  15. I love this mod, because it lets me do stuff like this. Yes my friends. That is a Saturn V, boosted by two Falcon Heavies. It's so Kerbal, Jebediah approves! Also, I think I found a bug. Two actually. When I got into map view, I can't push ship view to get back to the ship, I have to repress map view to get to the ship. Also, the fairings for engines reset to normal size when you right click on them after you've set the fairing bottom width. Does anyone else have these problems or is it just me? If it's just me I'll tinker around a little to find what's causing it, if it is not me, I will go ahead and submit a bug report.
  16. Don't remove any games with steam workshop integration, as this could break all the mods/maps/etc you have downloaded.
  17. I believe most games on steam can be taken out of the steam directory and placed in another location, though, don't quote me on that.
  18. I know, I meant could I help make official craft after the official update drops. Also, do you plan on adding the Ariane v Vulcan engine?
  19. Can't wait, love your mod. Also, would you be okay with me making some craft and posting them here?
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