why sega is now a publisher and nintendo sill produce console
"device research" and transgenerationnal approach, historically nintendo always been more oriented young audience as well as later on since the wii creating a link between elder and young audience, while ps4 and xbox mostly aim teen and young adult
my 80 years old rip grand mother played console and had fun once in her life, why: wii bowling ergonomics intuitive & natural approach, lite an fun gaming more strategic and preparation oriented tournament approach than react on the flow (starcraft // pokemon for exemple , magic the gathering // fifa in the same spirit)
=> perennial transgeneartionnal marketing politics // warmongering brut force reflex on the urge politics sort of exagerated and extended metaphor
( %%ratio of "with aggresive layer games" on xbox/ps4/wii mostly sum up it all a socio/psycho scale [and censored ruleZzzzzzzzzzzzzzz])
(see also recreating a link between people after the rise of gaming the last ((40 20)) years=> ref sega dreamcast sav https://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Sega-Dreamcast-VMU.jpg/800px-Sega-Dreamcast-VMU.jpgcard amongst the first on that layer, and then , phone apps and all lately)
imho (short version)