Anytime I try to put a kerbal on my artificial gravity ship (via centrifugal force), they just stay knocked down. Also sometimes when my rover is moving (depends on speed I think) and my kerbal is standing on it this happens too.
Dude, do you know how horrible gameplay would be? We would get major hitching and stuttering every time new parts come in and go. The only solution is 64 bit, which will supposedly come with unity 5.
They are not OP. NASA helped make these engines so if they are anything they are more realistic. Just because they are better than kwrocketry doesnt make them OP since that is a mod.
I like it how it is. Both realistic physics but cartoony failures. If they made it too realistic it wouldn't be neither fun nor funny. If they made too cartoony it would feel kind of dumb and easy.