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Everything posted by nismobg
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[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
I have the dev 7 with Karbonite option in Settings but wont show any hotspots somehow. -
[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
Yah cant figure out the mapping , tried with and without ScanSat -
[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
Dude you just made a resource gathering mod in 3 days, and fixed the same bug the new patch brought to Kethane in under 20 minutes . Cheers to you Sire ! Edit. Just tested under .24.2 Working good so far !!!! And the new antena LOL man i have to give it to you , its pretty cool and dead on kerbal style ! Edit2 :.. Now I have few questions. 1. Does it work when the vessel is not active? 2. What is the ratio of convertion to fuel/ox/mono ? 3. What is the range to scan hotspots? Or do they reveal on the entire map automatically ? -
[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
LOL so it was .24 and we were trying on 24.2 -
[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
Are we all trying this on clean installs , might be tweakscale issue -
[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
[Exception]: MissingMethodException: Method not found: 'Part.GetConnectedResources'. Trying to drill at the lunch pad. says there is 85ppm but thats all, and dont see anything in MAP view when activating show hotspots -
[0.90] Kerbin Shuttle Orbiter System v4.13
nismobg replied to helldiver's topic in KSP1 Mod Releases
I give up, the 25kso is not working for me, no matter how many times I change the cfg files, the wings do something weird and the KSO goes like its on full throttle ! -
[0.90] Kerbin Shuttle Orbiter System v4.13
nismobg replied to helldiver's topic in KSP1 Mod Releases
Makes the craft speed up till it crashes! Even with engines OFF . If you put the regular KSO wings, no problemo. Some of the stats dont match too like mass etc. KSO25 wings should be : mass = 0.16 // --- winglet parameters --- // dragCoeff will override the maximum_drag value dragCoeff = 0.6 deflectionLiftCoeff = 14 now they are all over the place These mash up configs cause problems if you use DRE and Far. Edit:. Just testing it and it almost worked so this is the problem if you craft goes to mad speeds. -
[0.90] Kerbin Shuttle Orbiter System v4.13
nismobg replied to helldiver's topic in KSP1 Mod Releases
You have a problem with your Left and Right wing for the Super25 . The make the craft speed infinitely. in kso25_dre.cfg @PART[lsuper25wingLkso] replace for @PART[super25wingLkso] -
AAHHHH MAI GAWD, gratz on the release ! This would be epic with the new EVE 9-2+ stuff , the ground texture will make the biggest impact IMO.
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Now you can start with 0.24.1 !
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[24.2] Karbonite Ongoing Dev and Discussion
nismobg replied to RoverDude's topic in KSP1 Mod Development
Sign me in boss Cant wait, this is a torture ! -
[LOG 16:37:51.062] Tac.EditorController[FFEF4622][591.13]: Start [LOG 16:38:12.868] Tac.LifeSupportModule[FFEF10AA][612.87]: OnAwake [LOG 16:38:12.874] [sCANsat] start: in editor [LOG 16:38:12.874] [sCANsat] sensorType: 0 fov: 0 min_alt: 0 max_alt: 0 best_alt: 0 power: 0.05 [LOG 16:38:12.877] Parsing vector2 [LOG 16:38:12.878] Parsing vector2 [LOG 16:38:12.879] Parsing vector2 [LOG 16:38:12.880] Tac.LifeSupportModule[FFEF10AA][612.87]: OnStart: Editor [LOG 16:38:26.150] Parsing vector2 [LOG 16:38:26.956] stackDecoupler(Clone) added to ship - part count: 2 [LOG 16:38:26.957] stage count is: 1 [LOG 16:38:36.462] [TweakScale] Creating updaters for KW Rocketry SA-1 LFT [LOG 16:38:38.373] deleting part KW1mtankL1(Clone) [LOG 16:38:39.294] [TweakScale] Creating updaters for KW Rocketry SA-2 LFT And crash, I had few crashes with IR with similar errors last line is tweakScale always. That logs is from the VAB. win x64 . TweakScale 1.29
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
nismobg replied to sirkut's topic in KSP1 Mod Releases
Right before you posted the latest fix KSP was starting properly and all, once I installed the new version(deleted the old one completely) and tried about 5 times but KSP freezes and breaks during Loading of the assets at start, every time during loading of the addon parts. If i remove those parts its all good, if I put them back it crashes on load. Tried 5 times, same result. Didnt you change something about the dll? -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
nismobg replied to sirkut's topic in KSP1 Mod Releases
Seems like your latest fix fixed the issue but broke the MSI Reworked Parts Mod -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
nismobg replied to rbray89's topic in KSP1 Mod Releases
It looks spectacular and awesome with your default settings -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
nismobg replied to rbray89's topic in KSP1 Mod Releases
I duno what kinds of plans you have for sunset but if you speed up to sunset or dawn you will be already amazed lol