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Starwhip

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Everything posted by Starwhip

  1. Jeez, guys, you make it sound like I'm leaving for good. Don't worry, I'll be lurking about; I just won't be as prolific a poster as before. *sighs*
  2. Starwhip

    Riddles

    Maybe someone will solve this by the time I come back here in the summer...
  3. Alright, all, I'll be leaving for a while. I might drop by to put up the last few requests still in the queue, but otherwise I won't be doing any more renders till I get back. If you never got the chance to submit a craft here, check out this thread: Show off your KSP Blender Renders Forum user esinohio is doing something very similar to what I've been doing. Perhaps you can get your ships rendered there. See you guys later, you've been amazing. --Starwhip.
  4. Ah, don't worry, I didn't make such great lyrics just to go throw them in the trash bin... Thanks, all. --Starwhip
  5. For now, anyways. I've got way too much on my hands right now... I hope you understand. You guys are the first community I've been in, the best one I've ever seen, and most likely the one I'll be in the longest. I hope to be back either this summer or sometime next year, though sooner would be better, though unlikely. (Later is also possible, but that's an unpleasant thought.) You might see me drop by every now and again, just don't expect me around every corner like I've been for a while. I bid you farewell, may the flights be ever in your favor. *Lifts wing in salute*
  6. *Crazed Laughter* It's alive! (Done with Vortex and Wind force fields.) No more cruddy GIMP fire that I draw by hand.
  7. I weld the starships together and call them a H.I.L.L. (Hull Interconnected Living Location). My H.I.L.L.
  8. Hey, this is cool. After Minmus, how about a Mun to Minmus practice transfer so that the USP is ready for the moons of Jool?
  9. These two are very good points. I would like clouds as well, but I think that what the devs are working on now is much more important and fun than some measly clouds.
  10. From the game: Persistence is everything. If it crashes and burns the first time, try again. And again. And again, and soon enough, your goals are reached. From the community: Not everyone gets what they want. Sometimes, things simply cannot happen and you have to make do with what you've got.
  11. 5/10, You've been spotted before.
  12. But... I swear, he said to capitalize it for the same reason! Gah, stupid syntax. Couldn't you just do if attribute.Name[1] == "Flame" or attribute.Name[1] == "flame": <Other stuff goes here>
  13. CHAPTER FOUR: Adrift "Jebediah, confirm contact... Jebediah, confirm contact..." No response. Gene swore under his breath, pounded on the comms unit with his fists. Mission Control was deathly silent as everyone waited for any kind of return transmission from the damaged capsule. Only the faintest telemetry data was being beamed back. "Jebediah, if you can hear me, please confirm contact..." "How can I explain this to you, Bill, in a way that makes sense?" Wernher sat at his desk, his gaze leveled at Bill over steepled fingers. After a moment's hesitation, he continued. "Our contacts want many things. Some of them are exceedingly hazardous to a spacecraft's crew: long-term missions through space, for example, lead to radiation poisoning. Several probes have confirmed this. And yet, even our finest technologies, our most advanced algorithms, are no match for a Kerbal's piloting skills, of which Jebediah is the best of the best. The autopilot unit has all of the aforementioned algorithms, plus the ability to adapt. It feeds itself raw telemetry data straight from the craft in an attempt to refine it's programs. After this flight, it should be able to replicate a Mun transfer flawlessly, where other devices have failed from lack of corrective capabilities." Bill sank slightly into the water-damaged upholstery of his chair, defeated. A light began to flash on the intercom unit; Wernher pressed a small button next to it. "Yes?" It was the voice of Gene, in Mission Control, who answered. "Wernher, you are needed in comms. There is a problem." Bill became as stiff as a board. He and Wernher exchanged frightened glances a split second before jumping up, rushing out the door, and down the hall. Jeb sighed and once again depressed the "transmit" button. "Gene, do you read me? Come in, Gene." And again, there was no response. He let go of the button in frustration before unbuckling his safety harness. Jeb closed his helmet, made sure that oxygen was flowing independently of the main craft. Then he began to depressurize the capsule. Fixing a fracking antenna... Why me? I'm a pilot, not an engineer. The oxygen gauge dropped to zero, and Jeb opened the hatch. Down by the engine compartment, a small piece of shattered life-support casing floated into some exposed contacts. There was a bright arc as current became redirected, and the fragment became welded in place. A small LED next to the contacts switched from yellow to green. And a display flickered to life. Attitude Adjustment in Progress... Please Wait. EDIT: Yes, I end each chapter on a cliff like that on purpose... And yes, I enjoy doing it.
  14. Starwhip

    Riddles

    TV/Radio signals or stations?
  15. Banned for being AWOL for who knows how long.
  16. Hi! Welcome to the forum. I never got into Interstellar Quest, but the few episodes that I saw were amusing.
  17. My little render thread is operational again!
  18. Oh, you're using Ferram Aerospace? I was going to suggest this: Darn.
  19. I need screenshots of the payload at apoapsis (Or the f3 debug with Maximum Altitude) and the moment of impact of the payload with the catapult and distance to catapult in view. The f3 window for distance traveled is incorrect. There are no measurements in those screenshots, though they look nice. I need numbers! Great! You'll be up in a moment. You'll be up too. Looks promising. Suggestion: Tilt it a bit. Like so:
  20. An idea I just had: Say you want to put a 2.5 meter structural element on your ship. You go and grab some 2.5 meter LFO tank and empty it of fuel, right? Well, what if you could also adjust the amount of TANKAGE inside a fuel tank? A Rockomax Jumbo-64 holds a total of 6400 units of fuel (2880 Liquid, 3520 Oxidizer). If you wanted to make it a structural element, you would have a second slider that reads: "LFO Tank Size", followed by the maximum amount of units. Lowering this slider increases the maximum range of the second slider for Oxidizer, and the other way around. Bringing a slider down decreases the mass of the tank, because there is less tankage inside of it to hold fuel, and thus it has less mass. Bringing both sliders down makes it into its lightest form. This would both give a wider variety of structural pieces to the user, and allow for user-defined ratios on tanks, especially useful for SSTO construction.
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