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Woopert

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Everything posted by Woopert

  1. Wow, very nice job on this! Much approve!
  2. I always pictured the Ariane 5 as being quite a big rocket! Although it is used for the ATV and other satellites so size isn't everything I guess. Ariane 5 fairings separate into 2 on the real thing
  3. Thanks man! I see you use the Kerbin Shuttle Orbiter in your videos as well, it works really well for your videos!
  4. New series on YouTube with a basis of science progression LOOSELY based on the real history of spaceflight. Imagination is key for this, there is a lot of roleplay and imagination with KSP Interstellar, KSO Kerbin Mini Shuttle, Distant Objects, and Cacteye Telescopes. Enjoy YouTube Playlist Link: Latest Video http://www.youtube.com/watch?v=9CMCJuTC97U Part/New Gameplay Option Mods: CactEye Space Telescopes: http://forum.kerbalspaceprogram.com/threads/60750-WIP-Cacteye-Telescope-v0-1-(2-1-14)-Modular-EVA-serviceable-orbital-telescope Space Shuttle Engines: http://forum.kerbalspaceprogram.com/threads/55985-0-23-16-Feb-Space-Shuttle-Engines-V1-2-New-SSME-and-better-FAR-compatibility Firespitter: http://forum.kerbalspaceprogram.com/threads/24551-Firespitter-propeller-plane-and-helicopter-parts-v6-1-1-(December-23rd)-for-KSP-0-23 Kerbal Attachment System: http://forum.kerbalspaceprogram.com/threads/53134-Kerbal-Attachment-System Procedural Fairings: http://forum.kerbalspaceprogram.com/threads/39512-0-23-Procedural-Fairings-2-4-3-tech-tree-and-minor-improvements-(Dec-18) Procedural Interstage Adapter Ring: http://forum.kerbalspaceprogram.com/threads/39512-0-23-Procedural-Fairings-2-4-4-tech-tree-and-minor-improvements-%28March-31%29?p=1027330&viewfull=1#post1027330 Procedural Dynamics (pWing): http://forum.kerbalspaceprogram.com/threads/29862-0-23-Procedural-Dynamics-Procedural-Wing-0-7 Kethane: http://forum.kerbalspaceprogram.com/threads/23979-Kethane-Pack-0-8-4-Find-it-mine-it-burn-it!-Now-w-Toolbar-Critical-bug-fixed Kerbin Shuttle Orbiter, KSO MechJeb, and KSO Cockpits (scroll down the page for MechJeb part and Cockpits): http://forum.kerbalspaceprogram.com/threads/68429-0-23-Kerbin-Shuttle-Orbiter-System-v1-13-aka-Kerbin-Mini-Shuttle KSPX: http://forum.kerbalspaceprogram.com/threads/30472-0-23-x-KSPX-Kerbal-Stock-Part-eXpansion-mod-reposted-v0-2-5 RLA Mods (All of them except MMRTG): http://forum.kerbalspaceprogram.com/threads/24593-WIP-RLA-Stockalike-0-9-4-released-27th-November TurboNiso Stockalike Parts: http://forum.kerbalspaceprogram.com/threads/69539-0-23-Stockalike-parts-for-useful-esthetics Home Grown Rocket parts (HGR): http://forum.kerbalspaceprogram.com/threads/67164-HGR-R-D-Thread-Stock-like-Soyuz-Shenzhou-and-1-875m-parts-in-Development Lack's Stock eXtension (SXT): http://forum.kerbalspaceprogram.com/threads/79542-LLL-Lack-Luster-Labs-LLL-Full-12-2-10MAY2014-SXT-15-1-09MAY2014 StarShine Industries Stock-Like Parts Project: http://forum.kerbalspaceprogram.com/threads/40220-0-23-StarShine-Industries-Athena-Pack-Revamped! Cargo Transportation Solutions: http://forum.kerbalspaceprogram.com/threads/77505-Cargo-Transportation-Solutions-%28WIP%29 Kerbal Aircraft Expansion: http://forum.kerbalspaceprogram.com/threads/76668-0-23-5-Kerbal-Aircraft-Expansion-%28KAX%29-v1-8-1 PorkWorks Habitat Pack: http://forum.kerbalspaceprogram.com/threads/64442-0-23-Habitat-Pack-v0-3-Flat-hab! PorkWorks Mk2 Extensions: http://forum.kerbalspaceprogram.com/threads/80796-0-23-5-Spaceplane-Plus-1-0 Kerbonov Kn-2 Cockpit: http://forum.kerbalspaceprogram.com/threads/66502-Kerbonov-Kn-2-Cockpit-Module Mk2 Cockpit Internals: http://forum.kerbalspaceprogram.com/threads/44012-Mk2-Cockpit-Internals Mk3 Cockpit Internals (Module Manager/RasterPropMonitor Edition): http://forum.kerbalspaceprogram.com/threads/29661-TT-s-Mod-Releases-0-23-5-MK3-Cockpit-IVA-with-RasterPropMonitor! Sum Dum Heavy Industries - Service Module System: http://forum.kerbalspaceprogram.com/threads/52362-0-23-5-Sum-Dum-Heavy-Industries-Service-Module-System-%28V1-9-5-Apr-2014%29 Taurus HCV: http://forum.kerbalspaceprogram.com/threads/75074-Taurus-HCV-3-75-m-Stock-ish-Crew-Pod-Now-with-internals!-v-1-0-April-20-2014 ALCOR Lander: http://forum.kerbalspaceprogram.com/threads/54925-WIP-ALCOR-Advanced-Landing-Capsule-for-Orbital-Rendezvous-by-ASET-(UPD-11-02-2014) KW Rocketry: http://forum.kerbalspaceprogram.com/threads/51037-0-23-KW-Rocketry-v2-5-6B-Avaliable-working-3m-Docking!-31-12-2013 KSP Interstellar: http://forum.kerbalspaceprogram.com/threads/43839-0-23-KSP-Interstellar-(Thermal-Helper-Solar-Sail-Impactors-Fusion)-Version-0-10-3 Magic Smoke Industries - Infernal Robotics: http://forum.kerbalspaceprogram.com/threads/37707-0-23-Techtree-Magic-Smoke-Industries-Parts-Infernal-Robotics-0-12-(1-30-2014) 6S Service Compartment Tubes: http://forum.kerbalspaceprogram.com/threads/61040-0-23-6S-Service-Compartment-Tubes-Design-smooth! DROMOMAN: http://forum.kerbalspaceprogram.com/threads/37680-DROMOMAN-modular-arm-parts-for-Damned-Infernal-Robotics Kerbal NRAP: http://forum.kerbalspaceprogram.com/threads/76231-0-23-x-Kerbal-NRAP-adjustable-test-weight-for-rocket-building%21-v1-4-11-04-14 RealChute Parachute Systems: http://forum.kerbalspaceprogram.com/threads/57988 SCANsat: http://forum.kerbalspaceprogram.com/threads/55832-PLUGIN-PARTS-0-23-SCANsat-terrain-mapping Mods for information/organization/graphics changes and Plugins: Module Manager: http://forum.kerbalspaceprogram.com/threads/55219 blizzy78's Toolbar Plugin: http://forum.kerbalspaceprogram.com/threads/60863-0-23-0-Toolbar-1-6-1-Common-API-for-draggable-resizable-buttons-toolbar blizzy78's Achievements: http://forum.kerbalspaceprogram.com/threads/52535-0-23-5-Achievements-1-6-0-Earn-136-achievements-while-playing ActionGroupManager: http://forum.kerbalspaceprogram.com/threads/61263 rbray89 Visual Enhancements (low res): http://forum.kerbalspaceprogram.com/threads/55905-0-23-Release-6-7-Visual-Enhancements-Clouds-City-Lights rbray89 Texture Compressor (aggressive): http://forum.kerbalspaceprogram.com/threads/59005-0-23-Release-2-15-Active-Texture-Management-Save-RAM-without-reduction-packs%21 SmokeScreen: http://forum.kerbalspaceprogram.com/threads/71630-0-23-SmokeScreen-Extended-FX-plugin Distant Object Enhancement: http://forum.kerbalspaceprogram.com/threads/69907-0-23-Distant-Object-Enhancement-v1-2-Planets-satellites-in-the-night-sky!-(2-18) CoolRockets: http://forum.kerbalspaceprogram.com/threads/68196-CoolRockets!-Cryo-and-Launch-Particle-FX Editor Extensions: http://forum.kerbalspaceprogram.com/threads/38768-0-23-Editor-Extensions-v0-6-5-Aug-(EdTools-Editor-Tools-replacement) Hullcam VDS: http://forum.kerbalspaceprogram.com/threads/46365-0-23-Hullcam-VDS-Added-new-cameras-by-Rubber-Ducky-Updated-30-Dec NavyFish Docking Port Alignment Indicator: http://forum.kerbalspaceprogram.com/threads/43901-0-23-Docking-Port-Alignment-Indicator-(Version-3-0-Updated-12-18-13) Final Frontier: http://forum.kerbalspaceprogram.com/threads/67246-0-23-Final-Frontier-0-3-1 RasterPropMonitor: http://forum.kerbalspaceprogram.com/threads/57603-0-23-RasterPropMonitor-make-your-IVA-a-glass-cockpit-(v0-14)-24-Jan Kerbal Alarm Clock: http://forum.kerbalspaceprogram.com/threads/24786-0-23-Kerbal-Alarm-Clock-v2-7-0-0-(December-20) Kerbal Engineer Redux: http://forum.kerbalspaceprogram.com/threads/18230-0-23-Kerbal-Engineer-Redux-v0-6-2-3 MechJeb: http://forum.kerbalspaceprogram.com/threads/12384-PART-0-23-5-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-2
  5. Great to see a new update! It's scary to think about what you an rbray89 could come up if you joined forces...
  6. Just a quick fire question, it's a shame I don't know the answer at this point in my KSP career!
  7. This song never gets old! This one's good as well, though I just realized Lorde sings it as well after searching on YouTube ....... Tears for Fears will always be better by a longshot.
  8. WoW! That looks amazing! Keep it ups!
  9. That looks really good so far! I believe GusTurbo is still the best at doing nose jobs though
  10. That would be nice too, but it says final update for v2.0. 3.0 might be different
  11. You have a lot of details on this one/Space Shuttle! The gap under the tail is there, the space shuttle leans forwards, and the way the front wheel is oriented is accurate as well! The back gear look good too... Have you tried more accurately shaping the wings? They look good already but after that the Odysseus STS will be near perfect or perfect! ' Look at this: http://upload.wikimedia.org/wikipedia/commons/9/92/Space_Shuttle_Atlantis_landing_at_KSC_following_STS-122.jpg
  12. Fantastic work on this! I was wondering myself if anyone made a mod to see other planets in the game... adding satellites is just an extra touch!! This is really neat, I think if I saw correctly I zoomed while in IVA (using the Kerbal's natural telescopic eyes ) and saw Jool and its moons.
  13. Okay, will do. I do have the patience to bear with bugs, plus it will be used in a series I just started so we won't be seeing the mod in action for a while.
  14. A new Dream Chaser?! I already thought this was fantastic and pushing the limits as for what you can do with KSP... interested to see what it looks like and how you already improved over the look of this! If the function is better, than wow! That is amazing!
  15. Thanks for all this really good info! It's really summing this up well. I'm really interested with NASA stuff and am a huge advocate for space exploration, so again thanks.
  16. I need to follow up more on this story, I heard about it earlier I really hope this will start something big, even though this is big on its own.
  17. Also, need to get some replies for this question: should I finish this career or start a new one with new mods for a better roleplay? I want to sort of brush over how the real space program worked while still keeping it "Kerbal." This career was started before I started making videos.
  18. http://www.youtube.com/watch?v=ePjeSJgIIWg New video+bump!
  19. Downloaded and installed now, looks sweet! I'm going to see if I can fit it into the Kerbin Mini Shuttle for some cool roleplay... Mind if I make a video on this/use it in videos?
  20. That's what I tried doing, I gave the SSTO a R.A.P.I.E.R. for ease of use, and much better aerodynamics to allow for better and easier handling in atmosphere
  21. No not really, they don't work well on abort, the crew just barely survive If Squad ever added drag chutes would you use them, though? I thought the abort sequence was to ride out the SRBs until they ran out of solid fuel, then ditch the ET and glide back? Not sure.
  22. I always thought it's cool the Space Shuttle has "elevons," rather than "elevators" or "ailerons."
  23. It is indeed very nice! Oh, and apparently the video is blocked for some copyright stuff. That's YouTube for you...
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