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Woopert

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Everything posted by Woopert

  1. Sweet! Would be awesome to experience one of these simulations some day for myself
  2. Same applies to me. Bought the game January 2013. I took a break starting in May (had to deal with personal stuff), but returned in July for a bit and made a full comeback in August. Achieved a lot since then.
  3. Ah, I see you made a spacecraft exchange thread for it. Very nice!
  4. That's amazing how you made the cargo bay doors. The whole thing is awesome, so nice work!
  5. Clipping from the default editor settings is "technically" not clipping. There is a option in the debug menu for allow parts clipping, that is what I mean by clipped. You could still "clip" without the option, but it's a lot more limited and you shouldn't feel guilty about it, well, it's allowed by default.
  6. I mostly watch Robbaz and Scott Manley. Been watching Robbaz for a whilem, but I picked up on his KSP vids last December (2012). Been watching Scott Manley since March or something. I also sometimes watch kurtjmac (used to watch back in 0.18/0.19) and Danny2462 is nice, too. Can't forget Macey Dean, HOCGaming, or EnterElysium.
  7. Sick mod, I'll do some testing and mess around with it later.
  8. Clusters look a lot better but I'm not sure if they're always more efficient. I had 9 LVT-30s, which KER said had less Delta V (forgot about the ISP though) than a mainsail. I'm still looking into it. BTW, lajoswinkler, you don't need parts clipping to make clusters. The ones I have been working on don't use the part clipping option so users can feel cheat-free. (not to offend any "clippers" out there)
  9. Have fun and learn a lot while playing, too!
  10. Nice updates. I was able to land it with no problems on a previous version, must be even safer now.
  11. There's been a lot of great craft posted today! This looks really nice, the boosters kind of look like the F-1B proposal.
  12. Yeah, awesome job on this! I'm a Firespitter user and this will be fun to play with. Plus, it's just plain cool to build outside the hangars!
  13. From what I've heard, they do. I think I remember reading on the Procedural Fairings page that they are made to be compatible with FAR (which is the point of fairings, to improve aerodynamics ). Oh, and just an edit here, it says on the main page of Procedural Fairings that it's compatible with FAR.
  14. Yesterday I sent a high Kerbol orbit mission to get science on the Kerbals' star; the crew was comprised of Bob, Bill, and Jebediah. Got like 500 or so science, and was quite fun. Returned home safely of course.
  15. @ zeppelinmage Did the same thing back in September, in 0.21
  16. Agreed, it would be nice to see you continue work on this. I have been following your project since April, maybe even March, not sure. I was the one that sent you the message on YouTube asking you to re-post it (check your PM btw, I sent a thank you note ). I love your work!
  17. Looking great as always, Mulbin. Also, is the Mainsail replaced with a Skipper there (for the second stage)? It's hard to tell buy it looks like it.
  18. I don't use it, but if for testing I guess it is fine.
  19. Awesome job. The way you made the bumper (or whatever the front thing is called) is genius.
  20. Discovered this from the Modding Mondays spot light and love it. Telescopes are so cool! The hard drives are nice, too.
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