Rafael acevedo
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Everything posted by Rafael acevedo
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Thanks for your hard work. Have you been able to gain any insight about why the concrete slab turns invisible once placed?
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Canvas top
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It fit coming out, could not get back in, but perhaps rover length has something to do will try shorter rover
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Rover dude, hope wife comes back safe, as someone with multiple deployments I appreciate what you go through. My hat is of to you
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Nils talking about the one described by steel dragons post. You dock two parts together, suddenly the vehicle you just dock stars vibrating. This vibration stars replicating across the structure until the structure shakes itself apart. Surprisingly is following physics completely, vibration initiates a frequency that replicates in waveform thru the structure and then bounces back, and just like real physics is amplified exponentially as the waveform travels up and down the structure. Too bad that there is no reason the structure should start vibrating in the first place. Otherwise it would be a great tool for a physics class. Possibility exist that the docking ports were not perfectly along, and the magnetic attraction between them introduced the vibration. If this is the case, it can probably be fixed by introducing a soft dock, wait for motions to stabilized, followed by hard dock. Which is exactly what real spacecraft do
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As a workaround you can bolt the standard kis ground base to the ground and then attach the switchback (old) to it ( or the pathfinder) .
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I found an interesting behavior with the patio slab. I am practicing on kerbin setting up base. Position either a saddle or kids concrete slab and bolt to ground. Then I s lecture a patio slab and attach it to it using h key. Now the slab is attached but it becomes invisible, if you try to walk though the space it should occupy it won't let you, vehicles collide and bounce back ( however climb option never appears). You can press the g key and it recognizes the patio slab in the correct position, and allows you to reposition it where it dissapears again. I have even been able to attach it to the top of a vehicle and it attaches, but becomes invisible
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No logs since game never crashes. I got a high level engineer with tool equipped with electric wrench and carrying switchback in the number two inventory slot. Select number two slot, place switchback on ground and bolt using h key. Switchback appears bolted for about a second them boom it explodes. It happens about 50 percent of the time. With the old saddle switchback combination, the installation was successful 95 percent of the time, and on the few occasion it didn't it was probably because I had forgotten to equip kerbal with wrench. Don't know if this is related but placing a switchback on kerbals back sends him flying. I believe it is due to the fact that it rest to low on the kerbal, kerbal feet not on ground, but the switchback is touching,so I guess collisions are being registered, which is then sending kerbal flying
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Angel 125 thanks for the great mod. However, since you brought the new switchback I am getting hit by the Kia/ kas explosion kraken. This is a situation I did not have with the old switchback saddle combination. On the plus side the attachment nodes are way more robust. Rafa
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